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Date:	Tue, 24 Feb 2009 18:58:38 -0600
From:	Eric Sandeen <sandeen@...hat.com>
To:	Andreas Dilger <adilger@....com>
CC:	"Aneesh Kumar K.V" <aneesh.kumar@...ux.vnet.ibm.com>,
	Theodore Tso <tytso@....edu>, linux-ext4@...r.kernel.org
Subject: Re: [PATCH, RFC] ext4: New inode/block allocation algorithms for
 flex_bg filesystems

Eric Sandeen wrote:
> Andreas Dilger wrote:
>> Ted Ts'o wrote something like the following (didnt' get original email):
>>> @@ -122,6 +122,9 @@ struct ext4_inode_info {
>>>  	struct list_head i_prealloc_list;
>>>  	spinlock_t i_prealloc_lock;
>>>
>>> +	/* ialloc */
>>> +	ext4_group_t	i_last_alloc_group;
>> Even better would be to store i_last_alloc_inode.  In the past Eric
>> has demonstrated workloads that are allocating lots of inodes exhibit
>> O(n^2) behaviour because the entire group bitmap is searched from the
>> start each time, and that can cumulatively be very slow.  Having the
>> directory start searching from the most recently allocated inode would
>> make this O(n), and would not significantly alter behaviour.
> 
> A very hacky benchmark I had to demonstrate this is at

Er, URL please, maestro...

http://people.redhat.com/esandeen/benchmarks/seq_mkdirs.c

> It just creates a directory tree starting at 000/ under the dir it's run
> in, and times iterations of creates.
> 
> The tree is created in order, like:
> 
> 000/000/000/000/000/000
> 000/000/000/000/000/001
> 000/000/000/000/000/002
> ...
> 000/000/000/000/000/fff
> 000/000/000/000/001/000
> ....
> 
> On ext3:
> 
> # ./seq_mkdirs
> iter 0: 6.191491 sec
> iter 1: 8.455782 sec
> iter 2: 9.435375 sec
> iter 3: 10.198069 sec
> iter 4: 10.922969 sec
> iter 5: 10.800908 sec
> iter 6: 12.940676 sec
> iter 7: 15.513261 sec
> ...
> 
> On upstream ext4:
> 
> # ./seq_mkdirs
> iter 0: 5.628331 sec
> iter 1: 6.581043 sec
> iter 2: 6.723445 sec
> iter 3: 6.567891 sec
> iter 4: 5.862526 sec
> iter 5: 6.462064 sec
> iter 6: 7.208110 sec
> iter 7: 6.549735 sec
> ...
> 
> 
> I did play with saving the last-allocated position but if that's just
> in-memory then it's a little odd that the first allocation will be
> potentially much slower, but that's probably acceptable.  It also
> wouldn't fill in gaps when inodes are deleted if you don't re-search
> from the parent.  ISTR that the constant create/delete didn't cause a
> problem, will need to remind myself why ...
> 
> -Eric
> 

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