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Date:	Fri, 18 May 2007 06:27:00 +0200
From:	Andi Kleen <ak@...e.de>
To:	Thomas Gleixner <tglx@...utronix.de>
Cc:	Dmitry Torokhov <dmitry.torokhov@...il.com>,
	LKML <linux-kernel@...r.kernel.org>,
	Stable Team <stable@...nel.org>, Greg KH <greg@...ah.com>,
	Andrew Morton <akpm@...l.org>, Ingo Molnar <mingo@...e.hu>,
	Ralf Baechle <ralf@...ux-mips.org>,
	Benjamin Herrenschmidt <benh@...nel.crashing.org>,
	Richard Henderson <rth@...ddle.net>
Subject: Re: [PATCH] INPUT: Sanitize PIT locking in pcspkr

On Thursday 17 May 2007 16:49, Thomas Gleixner wrote:

> Both read the PIT directly, which will lead to interesting results. The
> PIT is either stopped or it can be used in one shot mode with per event
> changing intervals due to the changes introduced by the clock events
> layer.
>
> This code should use ktime_get() and not fiddle in the hardware itself.

The gameport code also does TSC accesses directly which is similarly
broken. I remember complaining about that some time ago, but it never
got fixed in the end.

-Andi
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