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Date:	Fri, 17 Jun 2011 07:12:47 -0700
From:	Jesse Barnes <jbarnes@...tuousgeek.org>
To:	"Sun, Yi" <yi.sun@...el.com>
Cc:	Daniel J Blueman <daniel.blueman@...il.com>,
	Eric Anholt <eric@...olt.net>,
	"intel-gfx@...ts.freedesktop.org" <intel-gfx@...ts.freedesktop.org>,
	"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
	Dave Airlie <airlied@...hat.com>,
	"Meng, Mengmeng" <mengmeng.meng@...el.com>
Subject: Re: [Intel-gfx] [PATCH 3.0-rc3] i915: Fix gen6 (SNB) GPU stalling

On Fri, 17 Jun 2011 15:52:58 +0800
"Sun, Yi" <yi.sun@...el.com> wrote:

> All,
> Thank for Mengmeng’s testing work, now the status is as following:
> 
> The bug33394(performance regression: screen stuttered when running the demo of 3D games with compiz enabled without GPU semaphores) is fixed. The two issue(stutter and hangcheck) is gone, now.
> The issue described as bug 36407 isn’t able to be reproduced.
> The bug 36653 is still there.

Thanks for testing, looks like this is an important fix (36652 is what
I think you mean on the last one?).

-- 
Jesse Barnes, Intel Open Source Technology Center
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