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Date:	Fri, 31 Jan 2014 15:12:02 -0800
From:	Andy Lutomirski <luto@...capital.net>
To:	Stefani Seibold <stefani@...bold.net>
Cc:	Greg KH <gregkh@...uxfoundation.org>,
	"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
	X86 ML <x86@...nel.org>, Thomas Gleixner <tglx@...utronix.de>,
	Ingo Molnar <mingo@...hat.com>,
	"H. Peter Anvin" <hpa@...or.com>, Andi Kleen <ak@...ux.intel.com>,
	Andrea Arcangeli <aarcange@...hat.com>,
	John Stultz <john.stultz@...aro.org>,
	Pavel Emelyanov <xemul@...allels.com>,
	Cyrill Gorcunov <gorcunov@...nvz.org>,
	andriy.shevchenko@...ux.intel.com, Martin.Runge@...de-schwarz.com,
	Andreas.Brief@...de-schwarz.com
Subject: Re: [PATCH 4/4] Add 32 bit VDSO support for 64 kernel

On Thu, Jan 30, 2014 at 11:43 AM, Stefani Seibold <stefani@...bold.net> wrote:
> Am Donnerstag, den 30.01.2014, 10:21 -0800 schrieb Andy Lutomirski:
>> On Thu, Jan 30, 2014 at 2:49 AM,  <stefani@...bold.net> wrote:
>> > From: Stefani Seibold <stefani@...bold.net>
>> >
>> > This patch add the support for the IA32 Emulation Layer to run 32 bit
>> > applications on a 64 bit kernel.
>> >
>> > Due the nature of the kernel headers and the LP64 compiler where the
>> > size of a long and a pointer differs against a 32 bit compiler, there
>> > is a lot of type hacking necessary.
>> >
>> > This kind of type hacking could be prevent in the future by doing a call to the
>> > 64 bit code by the following sequence:
>> >
>> > - Compile the arch/x86/vdso/vclock_gettime.c as 64 bit, but only generate
>> >   the assemble output.
>> > - Next compile a 32 bit object by including the 64 bit vclock_gettime.s
>> >   prefixed with .code64
>> > - At least we need a trampolin code which invokes the 64 bit code and do
>> >   the API conversation (64 bit longs to 32 bit longs), like the
>> >   followig snipped:
>> >
>> > ENTRY(call64)
>> >         push %ebp
>> >         movl %esp, %ebp
>> >         ljmp $__USER_CS, $1f
>> > .code64
>>
>> I bet that this trampoline takes at least as long as a syscall /
>> sysenter instruction.  I'd be surprised if designers of modern cpus
>> care at all about ljmp latency.
>>
>
> I have no idea, this must be measured. The code is smaller and it would
> save a lot of compaility issues.
>
>>
>> >
>> > Signed-off-by: Stefani Seibold <stefani@...bold.net>
>> > ---
>> >  arch/x86/vdso/vclock_gettime.c        | 112 ++++++++++++++++++++++++++--------
>> >  arch/x86/vdso/vdso32/vclock_gettime.c |   7 +++
>> >  2 files changed, 95 insertions(+), 24 deletions(-)
>> >
>> > diff --git a/arch/x86/vdso/vclock_gettime.c b/arch/x86/vdso/vclock_gettime.c
>> > index 19b2a49..a2417e2 100644
>> > --- a/arch/x86/vdso/vclock_gettime.c
>> > +++ b/arch/x86/vdso/vclock_gettime.c
>> > @@ -31,12 +31,24 @@
>> >
>> >  #define gtod (&VVAR(vsyscall_gtod_data))
>> >
>> > +struct api_timeval {
>> > +       long    tv_sec;         /* seconds */
>> > +       long    tv_usec;        /* microseconds */
>> > +};
>> > +
>> > +struct api_timespec {
>> > +       long    tv_sec;         /* seconds */
>> > +       long    tv_nsec;        /* microseconds */
>> > +};
>> > +
>> > +typedef long api_time_t;
>> > +
>> >  static notrace cycle_t vread_hpet(void)
>> >  {
>> >         return readl((const void __iomem *)fix_to_virt(VSYSCALL_HPET) + HPET_COUNTER);
>> >  }
>> >
>> > -notrace static long vdso_fallback_gettime(long clock, struct timespec *ts)
>> > +notrace static long vdso_fallback_gettime(long clock, struct api_timespec *ts)
>> >  {
>> >         long ret;
>> >         asm("syscall" : "=a" (ret) :
>> > @@ -44,7 +56,8 @@ notrace static long vdso_fallback_gettime(long clock, struct timespec *ts)
>> >         return ret;
>> >  }
>> >
>> > -notrace static long vdso_fallback_gtod(struct timeval *tv, struct timezone *tz)
>> > +notrace static long vdso_fallback_gtod(struct api_timeval *tv,
>> > +               struct timezone *tz)
>> >  {
>> >         long ret;
>> >
>> > @@ -54,20 +67,68 @@ notrace static long vdso_fallback_gtod(struct timeval *tv, struct timezone *tz)
>> >  }
>> >  #else
>> >
>> > +#ifdef CONFIG_IA32_EMULATION
>> > +typedef s64    arch_time_t;
>> > +
>> > +struct arch_timespec {
>> > +       s64     tv_sec;
>> > +       s64     tv_nsec;
>> > +};
>> > +
>> > +#define ALIGN8 __attribute__ ((aligned (8)))
>> > +
>> > +struct arch_vsyscall_gtod_data {
>> > +       seqcount_t      seq ALIGN8;
>> > +
>> > +       struct { /* extract of a clocksource struct */
>> > +               int vclock_mode ALIGN8;
>> > +               cycle_t cycle_last ALIGN8;
>> > +               cycle_t mask ALIGN8;
>> > +               u32     mult;
>> > +               u32     shift;
>> > +       } clock;
>> > +
>> > +       /* open coded 'struct timespec' */
>> > +       arch_time_t     wall_time_sec;
>> > +       u64             wall_time_snsec;
>> > +       u64             monotonic_time_snsec;
>> > +       arch_time_t     monotonic_time_sec;
>> > +
>> > +       struct timezone sys_tz;
>> > +       struct arch_timespec wall_time_coarse;
>> > +       struct arch_timespec monotonic_time_coarse;
>> > +};
>>
>> Yuck!
>>
>> Can you see how hard it would be to just make the real gtod data have
>> the same layout for 32-bit and 64-bit code?
>>
>
> It is not easy, because the there are a lot of data types which use
> longs (struct timespec, time_t) and seqcount has a variable size
> depending on the kernel configuration.

It's probably worth open-coding that seqcount at least -- having
lockdep data in the vvar page isn't doing anyone any favors.

--Andy
--
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