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Date:	Sat, 13 Dec 2014 17:29:52 +0000
From:	Al Viro <viro@...IV.linux.org.uk>
To:	Jeff Layton <jeff.layton@...marydata.com>
Cc:	Linus Torvalds <torvalds@...ux-foundation.org>,
	Bruce Fields <bfields@...ldses.org>,
	Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
	Linux NFS Mailing List <linux-nfs@...r.kernel.org>,
	Tejun Heo <tj@...nel.org>, NeilBrown <neilb@...e.de>
Subject: Re: [PATCH v2 00/16] nfsd/sunrpc: add support for a workqueue-based
 nfsd

On Sat, Dec 13, 2014 at 09:06:45AM -0500, Jeff Layton wrote:
> On Fri, 12 Dec 2014 16:59:52 +0000
> Al Viro <viro@...IV.linux.org.uk> wrote:
> 
> > On Fri, Dec 12, 2014 at 06:54:08AM -0500, Jeff Layton wrote:
> > 
> > > > Umm...  I would be very surprised if it turned out to be a problem.
> > > > nfsd really doesn't give a fuck about its cwd and root - not in the
> > > > thread side of things.  And (un)exporting is (a) not on a hot path
> > > > and (b) not done from a kernel thread anyway.  fh_to_dentry and friends
> > > > doesn't care about root/cwd, etc.
> > > > 
> > > > I don't see anything that could cause that kind of issues.
> > > 
> > > I like the change overall -- it would certainly make my patch series
> > > simpler, but what about pathwalking? We do take the fs->lock in
> > > unlazy_walk. Is it possible we'd end up with more contention there?
> > 
> > That would take a pathname lookup in kernel thread side of nfsd that
> > 	* isn't single-component
> > 	* isn't LOOKUP_ROOT one (i.e. vfs_path_lookup() or file_open_root())
> > and I would really hope we don't have such things.  Any such a beast would
> > allow probing the tree layout outside of what we export, to start with...
> > 
> > AFAICS, we really don't have anything of that sort.  Note that e.g.
> > lookup_one_len() doesn't go anywhere near ->fs->lock...
> 
> Ahh right. Ok, then I don't see any issue with this so far. Maybe worth
> letting it stew in -next once -rc1 ships? Thanks! 

FWIW, right now I think that out of those 3 commits #1 (separating PID 1 from
init_fs + making all kernel threads get umask 0) and #3 (assorted crapectomy
in lustre, getting rid of odd games with fs_struct there) are OK for mainline,
with #2 (removal of unshare_fs_struct()) being -next fodder, to see if we get
anything like unexpected contention, etc.
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