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Date:	Mon, 03 Aug 2015 23:26:02 -0400
From:	Waiman Long <waiman.long@...com>
To:	Peter Zijlstra <peterz@...radead.org>
CC:	Ingo Molnar <mingo@...hat.com>,
	Thomas Gleixner <tglx@...utronix.de>,
	"H. Peter Anvin" <hpa@...or.com>, x86@...nel.org,
	linux-kernel@...r.kernel.org, Scott J Norton <scott.norton@...com>,
	Douglas Hatch <doug.hatch@...com>,
	Davidlohr Bueso <dave@...olabs.net>
Subject: Re: [PATCH v4 1/7] locking/pvqspinlock: Unconditional PV kick with
 _Q_SLOW_VAL

On 08/01/2015 06:29 PM, Peter Zijlstra wrote:
> On Fri, Jul 31, 2015 at 10:21:58PM -0400, Waiman Long wrote:
>> The smp_store_release() is not a full barrier. In order to avoid missed
>> wakeup, we may need to add memory barrier around locked and cpu state
>> variables adding to complexity. As the chance of spurious wakeup is very
>> low, it is easier and safer to just do an unconditional kick at unlock
>> time.
>>
>> Signed-off-by: Waiman Long<Waiman.Long@...com>
>> ---
>>   kernel/locking/qspinlock_paravirt.h |   11 ++++++++---
>>   1 files changed, 8 insertions(+), 3 deletions(-)
>>
>> diff --git a/kernel/locking/qspinlock_paravirt.h b/kernel/locking/qspinlock_paravirt.h
>> index 15d3733..2dd4b39 100644
>> --- a/kernel/locking/qspinlock_paravirt.h
>> +++ b/kernel/locking/qspinlock_paravirt.h
>> @@ -240,7 +240,6 @@ static void pv_wait_head(struct qspinlock *lock, struct mcs_spinlock *node)
>>   			cpu_relax();
>>   		}
>>
>> -		WRITE_ONCE(pn->state, vcpu_halted);
>>   		if (!lp) { /* ONCE */
>>   			lp = pv_hash(lock, pn);
>>   			/*
>> @@ -320,9 +319,15 @@ __visible void __pv_queued_spin_unlock(struct qspinlock *lock)
>>   	/*
>>   	 * At this point the memory pointed at by lock can be freed/reused,
>>   	 * however we can still use the pv_node to kick the CPU.
>> +	 *
>> +	 * As smp_store_release() is not a full barrier, adding a check to
>> +	 * the node->state doesn't guarantee the checking is really done
>> +	 * after clearing the lock byte
> This is true, but _WHY_ is that a problem ?
>
>                                           since they are in 2 separate
>> +	 * cachelines and so hardware can reorder them.
> That's just gibberish, even in the same cacheline stuff can get
> reordered.
>
>                                                          So either we insert
>> +	 * memory barrier here and in the corresponding pv_wait_head()
>> +	 * function or we do an unconditional kick which is what is done here.
> why, why why ? You've added words, but you've not actually described
> what the problem is you're trying to fix.
>
> AFAICT the only thing we really care about here is that the load in
> question happens _after_ we observe SLOW, and that is still true.
>
> The order against the unlock is irrelevant.
>
> So we set ->state before we hash and before we set SLOW. Given that
> we've seen SLOW, we must therefore also see ->state.
>
> If ->state == halted, this means the CPU in question is blocked and the
> pv_node will not get re-used -- if it does get re-used, it wasn't
> blocked and we don't care either.
>
> Therefore, ->cpu is stable and we'll kick it into action.
>
> How do you end up not waking a waiting cpu? Explain that.
>

Yes, it is safe in the current code. In some versions of my pvqspinlock 
patch, I was resetting the state back to running in pv_wait_head(). This 
causes race problem.

The current code, however, will not reset the state back to running and 
so the check is redundant. I will clarify that in the next patch.

>>   	*/
>> -	if (READ_ONCE(node->state) == vcpu_halted)
>> -		pv_kick(node->cpu);
>> +	pv_kick(node->cpu);
>>   }
> Also, this patch clearly isn't against my tree.
>

Yes, I was backing against the latest tip tree. As some of the files in 
the patch were modified in the latest tip tree, I will rebase my patch 
and update it.

Please let me know if I should be using your tree instead.

Cheers,
Longman
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