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Date:   Wed, 28 Jun 2017 05:29:25 +0000
From:   Nick Terrell <terrelln@...com>
To:     "dsterba@...e.cz" <dsterba@...e.cz>
CC:     Adam Borowski <kilobyte@...band.pl>,
        Kernel Team <Kernel-team@...com>, Chris Mason <clm@...com>,
        Yann Collet <cyan@...com>,
        "squashfs-devel@...ts.sourceforge.net" 
        <squashfs-devel@...ts.sourceforge.net>,
        "linux-btrfs@...r.kernel.org" <linux-btrfs@...r.kernel.org>,
        "linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH] lib/zstd: use div_u64() to let it build on 32-bit

> Please don't top post.

Sorry about that.

> Which function needs 1KB of stack space? That's quite a lot.

FSE_buildCTable_wksp(), FSE_compress_wksp(), and HUF_readDTableX4()
required over 1 KB of stack space.

> I can see in [1] that there are some on-stack buffers replaced by
> pointers to the workspace. That's good, but I would like to know if
> there's any hidden gem that grags the precious stack space.

I've been hunting down functions that use up the most stack trace and
replacing buffers with pointers to the workspace. I compiled the code
with -Wframe-larger-than=512 and reduced the stack usage of all offending
functions. In the next version of the patch, no function uses more than
400 B of stack space. We'll be porting the changes back upstream as well.

> Hm, I'd suggest to create a version optimized for kernel, eg. expecting
> that 4+ GB buffer will never be used and you can use the most fittin in
> type. This should affect only the function signatures, not the
> algorithm implementation, so porting future zstd changes should be
> straightforward.

If the functions were exposed, then I would agree 100%. However, since
these are internal functions, and the rest of zstd uses size_t to represent
buffer sizes, I think it would be awkward to change just FSE/HUF functions.
I also prefer size_t because it is friendlier to the optimizer, especially
the loop optimizer, since the compiler doesn't have to worry about unsigned
overflow.

On a related note, zstd performs automatic optimizations to improve
compression speed and reduce memory usage when given small sources, which
is the common case in the kernel.


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