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Date:   Wed, 28 Jun 2017 09:22:29 -0500
From:   "Gustavo A. R. Silva" <garsilva@...eddedor.com>
To:     Alex Deucher <alexander.deucher@....com>,
        Christian König <christian.koenig@....com>,
        David Airlie <airlied@...ux.ie>
Cc:     amd-gfx@...ts.freedesktop.org, dri-devel@...ts.freedesktop.org,
        linux-kernel@...r.kernel.org
Subject: [gpu-drm-radeon] question about potential dead code in
 vce_v2_0_enable_mgcg()


Hello everybody,

While looking into Coverity ID 1198635 I ran into the following piece  
of code at drivers/gpu/drm/radeon/vce_v2_0.c:107:

107void vce_v2_0_enable_mgcg(struct radeon_device *rdev, bool enable)
108{
109        bool sw_cg = false;
110
111        if (enable && (rdev->cg_flags & RADEON_CG_SUPPORT_VCE_MGCG)) {
112                if (sw_cg)
113                        vce_v2_0_set_sw_cg(rdev, true);
114                else
115                        vce_v2_0_set_dyn_cg(rdev, true);
116        } else {
117                vce_v2_0_disable_cg(rdev);
118
119                if (sw_cg)
120                        vce_v2_0_set_sw_cg(rdev, false);
121                else
122                        vce_v2_0_set_dyn_cg(rdev, false);
123        }
124}

The issue here is that local variable sw_cg is never updated again  
after its initialization; which cause some code to be logically dead.

My question here is if such variable is there for testing purposes or  
if it is a sort of an old code leftover that should be removed?

In any case I can send a patch to add a comment or remove the dead code.

I'd really appreciate any comments on this.

Thank you!
--
Gustavo A. R. Silva







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