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Date:   Thu, 19 Apr 2018 11:58:45 +0100
From:   Dave Martin <Dave.Martin@....com>
To:     linux-kernel@...r.kernel.org
Cc:     Catalin Marinas <catalin.marinas@....com>,
        Will Deacon <will.deacon@....com>,
        Ralf Baechle <ralf@...ux-mips.org>,
        James Hogan <jhogan@...nel.org>,
        Benjamin Herrenschmidt <benh@...nel.crashing.org>,
        Paul Mackerras <paulus@...ba.org>,
        Michael Ellerman <mpe@...erman.id.au>,
        "David S. Miller" <davem@...emloft.net>,
        Ingo Molnar <mingo@...hat.com>,
        Peter Zijlstra <peterz@...radead.org>,
        Steven Rostedt <rostedt@...dmis.org>,
        Oleg Nesterov <oleg@...hat.com>, linux-arch@...r.kernel.org
Subject: [RFC PATCH 3/6] arm64: Use update{,_tsk}_thread_flag()

This patch uses the new update_thread_flag() helpers to simplify a
couple of if () set; else clear; constructs.

No functional change.

Signed-off-by: Dave Martin <Dave.Martin@....com>
Cc: Catalin Marinas <catalin.marinas@....com>
Cc: Will Deacon <will.deacon@....com>
---
 arch/arm64/kernel/fpsimd.c | 19 +++++++------------
 1 file changed, 7 insertions(+), 12 deletions(-)

diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 87a3536..0c4e7e0 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -618,10 +618,8 @@ int sve_set_vector_length(struct task_struct *task,
 	task->thread.sve_vl = vl;
 
 out:
-	if (flags & PR_SVE_VL_INHERIT)
-		set_tsk_thread_flag(task, TIF_SVE_VL_INHERIT);
-	else
-		clear_tsk_thread_flag(task, TIF_SVE_VL_INHERIT);
+	update_tsk_thread_flag(task, TIF_SVE_VL_INHERIT,
+			       flags & PR_SVE_VL_INHERIT);
 
 	return 0;
 }
@@ -902,7 +900,7 @@ void fpsimd_thread_switch(struct task_struct *next)
 	if (current->mm)
 		task_fpsimd_save();
 
-	if (next->mm) {
+	if (next->mm)
 		/*
 		 * If we are switching to a task whose most recent userland
 		 * FPSIMD state is already in the registers of *this* cpu,
@@ -910,13 +908,10 @@ void fpsimd_thread_switch(struct task_struct *next)
 		 * the TIF_FOREIGN_FPSTATE flag so the state will be loaded
 		 * upon the next return to userland.
 		 */
-		if (__this_cpu_read(fpsimd_last_state.st) ==
-			&next->thread.uw.fpsimd_state
-		    && next->thread.fpsimd_cpu == smp_processor_id())
-			clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
-		else
-			set_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
-	}
+		update_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE,
+			__this_cpu_read(fpsimd_last_state.st) !=
+				&next->thread.uw.fpsimd_state ||
+			next->thread.fpsimd_cpu != smp_processor_id());
 }
 
 void fpsimd_flush_thread(void)
-- 
2.1.4

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