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Date:	Fri, 27 Jun 2008 04:19:17 -0700 (PDT)
From:	David Miller <davem@...emloft.net>
To:	jarkao2@...il.com
Cc:	netdev@...r.kernel.org
Subject: Re: [net-tx-2.6 PATCH]: Push TX lock down into drivers

From: Jarek Poplawski <jarkao2@...il.com>
Date: Fri, 27 Jun 2008 13:06:31 +0200

> David Miller wrote, On 06/26/2008 11:35 AM:
> ...
> 
> > I've also written up a blog
> > entry about netdev TX locking at the usual spot:
> > 
> >       http://vger.kernel.org/~davem/cgi-bin/blog.cgi/index.html
> 
> ...So, why exactly this nice lady didn't like new TX locking?

Actually that photo is from a trip to cut down a Christmas tree at a
local tree farm up in the Cascade mountains 2 years ago :-)

And this lady would have good reason to not like the new TX locking I
had proposed, it was completely the wrong approach.

I have a new set of patches which already seems a lot saner and
should be in a state I can publish in a few days.

The new idea is to replicate the qdisc state and the TX lock
into an array of per-queue state blobs.  So we now have:

--------------------
enum netdev_tx_state_t
{
	__LINK_TX_STATE_XOFF=0,
	__LINK_TX_STATE_QDISC_RUNNING,
};

struct netdev_tx_queue {
	spinlock_t		lock;
	unsigned long		state;
	spinlock_t		_xmit_lock;
	struct Qdisc		*qdisc;
	struct netdev_tx_queue	*next_sched;
	struct net_device	*dev;
	struct Qdisc		*qdisc_sleeping;
	struct list_head	qdisc_list;
};
--------------------

And struct net_device gets:

____________________
	struct netdev_tx_queue	*_tx ____cacheline_aligned_in_smp;
	unsigned short		num_tx_queues;
	unsigned short		real_num_tx_queues;
	unsigned int		tx_queue_len;
--------------------

It's done in such a way that non-multiqueue drivers simply keep on
working out of the box.  For example, all the existing
non-multiqueue-aware interfaces simply operate on queue 0.

The part I haven't coded up yet is the qdisc replication bits.  But
once that's done all I really need to do is grind through the patch
set with allmodconfig/allyesconfig test builds before posting a first
draft.

Not having to touch 400 drivers this time around is a good initial
sign :)
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