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Date:	Sat, 17 Jan 2009 23:02:29 +0100
From:	bert hubert <bert.hubert@...herlabs.nl>
To:	Bill Fink <billfink@...dspring.com>
Cc:	Herbert Xu <herbert@...dor.apana.org.au>,
	ilpo.jarvinen@...sinki.fi, zbr@...emap.net, h.willstrand@...il.com,
	netdev@...r.kernel.org
Subject: sendfile(), SO_LINGER, RST etc summary, please check

Hi everybody,

As promised, I've written a summary based on all your fine answers with
regards to my questions on why a close() delivered an immediate RST, even
though I had SO_LINGER enabled.

The most up to date version can be found on
http://ds9a.nl/the-ultimate-so_linger-page-or-why-is-my-tcp-not-reliable.txt

And I've also included it here. I hope you find the time to see if
everything I wrote is correct. Suggestions for additional material are also
very welcome!

Here goes..

(DRAFT! Please send comments to bert.hubert@...herlabs.nl)

This post is about an obscure corner of TCP network programming, a corner
where almost everybody doesn't quite get what is going on. I used to think I
understood it, but found out last week that I didn't.

So I decided to trawl the web and consult the experts, promising them to
write up their wisdom once and for all, in hopes that this subject can be
put to rest.

The experts (H. Willstrand, Evgeniy Polyakov, Bill Fink, Ilpo Jarvinen,
and Herbert Xu) responded, and here is my write-up.

Even though I refer a lot to the Linux TCP implementation, the issue
described is not Linux-specific, and can occur on any operating system.

What is the issue?
------------------
Sometimes, we have to send an unknown amount of data from one location to
another. TCP, the reliable Transmission Control Protocol, sounds like it is
exactly what we need. From the Linux tcp(7) manpage:

	"TCP provides  a  reliable,  stream-oriented,  full-duplex
	 connection between two sockets on top of ip(7), for both v4 and v6
	 versions.  TCP guarantees that the data arrives in order and
	 retransmits lost packets.  It generates and checks a per-packet
	 checksum to catch transmission errors."

However, when we naively use TCP to just send the data we need to transmit,
it often fails to do what we want - with the final kilobytes or sometimes
megabytes of data transmitted never arriving.

Let's say we run the following two programs on two POSIX compliant operating
systems, with the intention of sending 1 million bytes from program A to
program B:

A:
	sock = socket(AF_INET, SOCK_STREAM, 0);  
	connect(sock, &remote, sizeof(remote));
	write(sock, buffer, 1000000);             // returns 1000000
	close(sock);

B:
	int sock = socket(AF_INET, SOCK_STREAM, 0);
	bind(sock, &local, sizeof(local));
	listen(sock, 128);
	int client=accept(sock, &local, locallen);
	write(client, "220 Welcome\r\n", 13);

	int bytesRead=0, res;
	for(;;) {
		res = read(client, buffer, 4096);
		if(res < 0)  {
			perror("read");
			exit(1);
		}
		if(!res)
			break;
		bytesRead += res;
	}
	printf("%d\n", bytesRead);

Quiz question - what will program B print on completion?

	A: 1000000
	B: something less than 1000000
	C: it will exit reporting an error
	D: could be any of the above

The right answer, sadly, is 'D'. But how could this happen? Program A
reported that all data had been sent correctly! 

What is going on
----------------
Sending data over a TCP socket really does not offer the same 'it hit the
disk' semantics as writing to a normal file does (if you remember to call
fsync()).

In fact, all a successful write() in the TCP world means is that the kernel
has accepted your data, and will now try to transmit it in its own sweet
time. Even when the kernel feels that the packets carrying your data have
been sent, in reality, they've only been handed off to the network adapter,
which might actually even send the packets when it feels like it.

>From that point on, the data will traverse many such adapter's and queues
over the network, until it arrives at the remote host. The kernel there will
acknowledge the data on receipt, and if the process that owns the socket is
actually paying attention and trying to read it, it will finally have
arrived at the application, and in filesystem speak, 'hit the disk'.

Note that the acknowledgment sent out only means the kernel saw the data -
it does not mean the application did!

OK, I get all that, but why didn't all data arrive in the example above?
------------------------------------------------------------------------
When we issue a close() on a TCP/IP socket, depending on the circumstances,
the kernel may do exactly that: close down the socket, and with it the
TCP/IP connection that goes with it. 

And this does in fact happen - even though some of your data was still
waiting to be sent, or had been sent but not acknowledged: the kernel can
close the whole connection.

This issue has led to a large number of postings on mailing lists, Usenet and
fora, and these all quickly zero in on the SO_LINGER socket option, which
appears to have been written with just this issue in mind:

	"When enabled, a close(2) or shutdown(2) will not return until all
         queued messages for the socket have been successfully sent or the
         linger timeout has been reached.  Otherwise, the call returns
         immediately and the closing is done in the background.  When the
         socket is closed as part of exit(2), it always lingers in the
         background."

So, we set this option, rerun our program. And it still does not work, not
all our million bytes arrive.

How come?
---------
It turns out that in this case, section 4.2.2.13 of RFC 1122 tells us that a
close() with any pending *readable* data could lead to an immediate reset
being sent.

	"A host MAY implement a 'half-duplex' TCP close sequence, so that an
	 application that has called CLOSE cannot continue to read data from
	 the connection.  If such a host issues a CLOSE call while received
	 data is still pending in TCP, or if new data is received after
	 CLOSE is called, its TCP SHOULD send a RST to show that data was
	 lost."

And in our case, we have such data pending: the "220 Welcome\r\n" we
transmitted in program B, but never read in program A!

So, if we read that data first, and LINGER, are we good to go?
-------------------------------------------------------------- 
Not really. The close() call really does not convey what we are trying to
tell the kernel: please close the connection after sending all the data I
submitted through write().

Luckily, the system call shutdown() is available, which tells the kernel
exactly this. However, it alone is not enough. When shutdown() returns, we
still have no indication that everything was received by program B.

What we can do however is issue a shutdown(), which will lead to a FIN
packet being sent to program B. Program B in turn will close down its
socket, and we can detect this from program A: a subsequent read() will
return 0.

Program A now becomes:
	sock = socket(AF_INET, SOCK_STREAM, 0);  
	connect(sock, &remote, sizeof(remote));
	write(sock, buffer, 1000000);             // returns 1000000
	shutdown(sock, SHUT_WR);
	for(;;) {
		res=read(sock, buffer, 4000);
		if(res < 0) {
			perror("reading");
			exit(1);
		}
		if(!res)
			break;
	}
	close(sock);

So is this perfection?
----------------------
Well.. If we look at the HTTP protocol, there data is usually sent with
length information included, either at the beginning of an HTTP response, or
in the course of transmitting information (so called 'chunked' mode). 

And they do this for a reason. Only in this way can we be sure that all the
data we wanted to send actually arrived. 

Using the shutdown() technique above really only tells us that the remote
closed the connection. It does not actually guarantee that all data was
received correctly by program B.

The best advise is to send length information, and to have the remote
program actively acknowledge that all data was received. 

This only works if you have the ability to choose your own protocol. 

What else can be done?
----------------------
If you need to deliver streaming data to a 'stupid TCP/IP hole in the wall',
as I've had to do a number of times, it may be impossible to follow the sage
advice above about sending length information, and getting acknowledgments.

In such cases, it may not be good enough to accept the closing of the
receiving side of the socket as an indication that everything arrived.

Luckily, it turns out that Linux keeps track of the amount of unacknowledged
data, which can be queried using the SIOCOUTQ ioctl(). Once we see this
number hit 0, we can be reasonably sure our data reached at least the remote
operating system.

Unlike the shutdown() technique described above, SIOCOUTQ appears to be
Linux-specific. Updates for other operating systems are welcome.

But how come it 'just worked' lots of times!
--------------------------------------------
As long as you have no unread pending data, the star and moon are aligned
correctly, your operating system is of a certain version, you may remain
blissfully unimpacted by the story above, and things will quite often 'just
work'. But don't count on it.

Some notes on non-blocking sockets
----------------------------------
Volumes of communications have been devoted the the intricacies of SO_LINGER
versus non-blocking (O_NONBLOCK) sockets. From what I can tell, the final
word is: don't do it. Rely on the shutdown()-followed-by-read()-eof
technique instead. Using the appropriate calls to poll/epoll/select(), of
course.

A few words on the Linux sendfile() system call
-----------------------------------------------
It should also be noted that the Linux system call sendfile() hits a spot in
between - it usually manages to deliver the contents of the file to be sent,
even if you immediately call close() after it returns. This has to do with
the fact that sendfile() can only safely return after all packets have hit
the TCP stack since it is zero copy, and can't very well change its
behaviour if you modify a file *after* sendfile returns!

But it does not wait until all the data has been acknowledged.

I don't yet known how the slice() function call behaves in this situation.


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