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Date:	Fri, 26 Sep 2014 14:47:50 -0700
From:	Andy Lutomirski <luto@...capital.net>
To:	Alexei Starovoitov <ast@...mgrid.com>
Cc:	David Miller <davem@...emloft.net>, Ingo Molnar <mingo@...nel.org>,
	Linus Torvalds <torvalds@...ux-foundation.org>,
	Daniel Borkmann <dborkman@...hat.com>,
	Hannes Frederic Sowa <hannes@...essinduktion.org>,
	Chema Gonzalez <chema@...gle.com>,
	Eric Dumazet <edumazet@...gle.com>,
	Peter Zijlstra <a.p.zijlstra@...llo.nl>,
	Pablo Neira Ayuso <pablo@...filter.org>,
	"H. Peter Anvin" <hpa@...or.com>,
	Andrew Morton <akpm@...ux-foundation.org>,
	Kees Cook <keescook@...omium.org>,
	Linux API <linux-api@...r.kernel.org>,
	Network Development <netdev@...r.kernel.org>,
	"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
Subject: Re: eBPF verifier thoughts (Re: [PATCH v15 net-next 00/11] eBPF
 syscall, verifier, testsuite)

On Fri, Sep 26, 2014 at 2:25 PM, Alexei Starovoitov <ast@...mgrid.com> wrote:
> On Fri, Sep 26, 2014 at 1:39 PM, Andy Lutomirski <luto@...capital.net> wrote:
>>> not quite. there is a distinction between key and value.
>>> They both come from map definition and correspond to key_size
>>> and value_size, so they have to have two different corresponding
>>> _internal_ types 'ptr_to_map_key' and 'ptr_to_map_value'
>>> This distinction is needed to properly describe function
>>> arguments constraints.
>>
>> But they're still just pointers to buffers of some size known to the
>> verifier, right?  By calling them "pointer to map key" and "pointer to
>> map value" you're tying them to map objects in a way that makes little
>> sense to me.
>
> 'pointer_to_map_key' is internal argument constraint of the
> in-kernel helper function. It tells verifier how to check the values
> passed into function.
> Just pointer + size abstraction is not enough here.
> verifier has to know the type of what it's checking.

Ignore "pointer_to_map_key" -- that was an error on my part.

I still think that "pointer to map value" should be "pointer to bytes".

>
>> So what's "spill part"?  Unless I misunderstood the stack tracking
>> code, you're tracking each byte separately.
>>
>> You're also tracking the type for each stack slot separately for each
>> instruction.  That looks like it'll account for the considerable
>> majority of total memory usage.
>
> verifier has to track each byte separately, because
> malicious program may write a pointer into stack with 8-byte
> write, then modify single byte with 1-byte write and then
> try to read 8-byte back. Verifier has to catch that and
> that's why it's tracking every byte-sized slot independently.
>

Can't you just disallow the 1-byte write to the stack?

>> I don't like the fact that the function proto comes from the
>> environment instead of from the program.
>
> that's must have.
> in-kernel function argument constraints must come from
> kernel. where else?
> User program says I want to call function foo() and here
> is my code that invokes it. Kernel sees prototype of this
> foo() and checks arguments.
> There is no point for user space program to also
> pass foo() constraints. The only thing kernel can do
> with this extra info is to check that it matches what
> kernel already knows.

User says "I'm calling a function called foo that has this signature".
Kernel checks (a) that the signature is right and (b) that the call is
compliant.

>
>>> nope. breadth-first just doesn't work at all.
>>
>> Sorry, I didn't actually mean BFS.  I meant to order the search such
>> that all incoming control flow edges to an insn are visited before any
>> of the outgoing edges are visited.
>
> hmm. I'm not sure how exactly you plan on achieving that.
> I don't think we want to see real control/data flow graph
> analysis in the kernel the way compilers do things.
> It will be tens of thousands lines of code.
> The algorithm you see in this verifier is straight forward and
> tiny. I guess when time passes by when may get enough
> courage to attempt something like this, but
> today 'kiss' principle rules.

I'll try it in Python.  I bet I can get it to be shorter than the current code.

>
>>> complexity is actually described in the doc.
>>> There are several limits. Verifier will be aborted if it walks
>>> more then 32k instructions or more then 1k branches.
>>> So the very worst case takes micro seconds to reject
>>> the program. So I don't see your concern.
>>
>> That this will randomly fail, then.  For all I know, there are
>> existing valid BPF programs with vastly more than 32k "instructions"
>> as counted by the verifier.
>
> you need to double check your data :)
> classic bpf limit is 4k instructions per program.
> We're keeping the same limit for eBPF.
> 32k limit says that verifier will visit each instruction
> no more than 8 times.
> if we have a program full of branches, then yes, 32k limit will
> be reached and that's exactly what 'state pruning' patch is
> addressing! As I already said, I dropped it out of this set
> to ease review and to keep patch set size minimal.
> You can see it my tree:
> https://git.kernel.org/cgit/linux/kernel/git/ast/bpf.git/commit/?h=v14&id=1d9529ae4ce24bc31ca245a156299aa9e59a29f0
> I was planning to send it next.
> It's small incremental patch on top of existing things.

Yes, but does it work reliably?

--Andy

-- 
Andy Lutomirski
AMA Capital Management, LLC
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