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Date:	Wed, 9 Mar 2016 08:03:05 -0800
From:	Alexander Duyck <alexander.duyck@...il.com>
To:	David Laight <David.Laight@...lab.com>
Cc:	Joe Perches <joe@...ches.com>,
	Alexander Duyck <aduyck@...antis.com>,
	"netdev@...r.kernel.org" <netdev@...r.kernel.org>,
	"davem@...emloft.net" <davem@...emloft.net>
Subject: Re: [net-next PATCH] csum: Update csum_block_add to use rotate
 instead of byteswap

On Wed, Mar 9, 2016 at 2:54 AM, David Laight <David.Laight@...lab.com> wrote:
> From: Joe Perches
>> Sent: 08 March 2016 23:26
> ...
>> > +
>> > +   if (offset & 1)
>> > +           sum = (sum << 24) + (sum >> 8);
>>
>> Maybe use ror32(sum, 8);
>>
>> or maybe something like:
>>
>> {
>>       u32 sum;
>>
>>       /* rotated csum2 of odd offset will be the right checksum */
>>       if (offset & 1)
>>               sum = ror32((__force u32)csum2, 8);
>>       else
>>               sum = (__force u32)csum2;
>
> Or even:
>         sum = ror32((__force u32)csum2, (offset & 1) * 8);
> to remove the conditional.
> Assuming 'rotate by 0 bits' is valid.
> If not add 16 to rotate by 16 or 24.

The problem is "ror %cl" can be significantly more expensive than just
a "ror $8".  In the case of x86 the difference is as much as 6 cycles
or more on some of the older architectures so it may be better to just
do the rotate by 8 and then an "and" or "test" and "cmovne" which is
what this compiles into right now.

- Alex

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