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Date: Sat, 11 Jan 2014 20:47:07 -0800
From: Andy Lutomirski <luto@...capital.net>
To: discussions <discussions@...sword-hashing.net>
Subject: Re: [PHC] escrypt memory access speed (Re: [PHC] Reworked KDF
 available on github for feedback: NOELKDF)

On Sat, Jan 11, 2014 at 3:45 PM, Bill Cox <waywardgeek@...il.com> wrote:
> On Sat, Jan 11, 2014 at 5:41 PM, Andy Lutomirski <luto@...capital.net> wrote:
>> On Sat, Jan 11, 2014 at 1:42 PM, Bill Cox >> Imagine that all the lines of code you've written in C for escrypt,
>>> other than for memory access, will cost an attacker maybe $0.02 per
>>> core, and that Salsa20/20 will run in maybe 2 clocks instead of 1 for
>>> Salsa20/1.  This is roughly the case, within maybe 2X in cost and
>>> clock cycles.  It's pointless trying to make an ASIC attacker's
>>> arithmetic cost significant in either time or money, so we have to
>>> focus on memory size and bandwidth.  For defense against ASIC attacks,
>>> your Salsa20/1 benchmark is the best.  50GB/s!  Nice!
>>
>> Is this entirely true?  That is, I always thought that the fancy ALUs
>> on modern CPUs were big and expensive, and that they accounted for
>> non-negligible fractions of the cost.  If so, that would mean that a
>> good password hash should try to max them out.  There's also cache
>> size and bandwidth, and I assume that sticking really fast cache on an
>> ASIC is just as expensive as the really fast cache that already exists
>> on CPU dies.
>
> Yes, it's really true.  Intel CPUs have an unbelievable amount of
> logic on them, but I've always felt half or more of it is for
> backwards compatibility.  Check out this NVIDIA ARM based ASIC die
> picture:
>
> http://www.bdti.com/InsideDSP/2011/10/20/NvidiaQualcomm
>
> If you can find the ALUs, your eyes are better than mine!  The die is
> 80-90% RAM (minus pad ring), and that's doing a lot of processing.
> Can you find the multipliers?  They should be visible, but I didn't
> see them.
>
>> (I could be wrong here.  I've fiddled with high-end Virtex parts, but
>> I have no real concept of what ASIC logic costs.)
>
> You are right that cache on an ASIC is just as expensive (or more)
> than on a CPU.  Hammering cache in a KDF is an excellent defense
> against ASIC attacks.  However, you can't count on having a very low
> cost*time multiplier when an ASIC does the whole attack on-chip
> (nothing close to the 4-5X per ASIC vs Alexander's 50GB/s benchmark).
> It can split that cache into 100 banks and the bandwidth can go
> through the roof.  Think Terabytes per second.  In that case, your
> best defense is that sequential inner loop, but like I said,
> Salsa20/20 is likely only 2-ish clock cycles (maybe 1 or 4?), so
> making the inner loop complex doesn't buy you much.  You'd still have
> trouble finding that ALU vs the cache it's sitting next to.

To be clear, I was thinking about the possibility of hammering cache
and main memory at the same time.  Imagine some matrix multiplies or
other cache-heavy operations needed to select the next memory index to
access.  If you could get 30 or 40 GB/sec and, say, 100GB/sec to L2,
you'd probably be doing even better.  (No clue whether this is
possible -- I'm not at all sure whether modern CPUs can sustain that
much bandwidth anywhere.  Something that depends on low-latency access
to a block of cache might be a better bet.)

--Andy

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