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Message-ID: <20040909200551.05adb445.aluigi@autistici.org>
Date: Thu, 9 Sep 2004 20:05:51 +0000
From: Luigi Auriemma <aluigi@...istici.org>
To: bugtraq@...urityfocus.com, bugs@...uritytracker.com, news@...uriteam.com,
full-disclosure@...ts.netsys.com
Subject: Off-by-one bug in Halo 1.04
#######################################################################
Luigi Auriemma
Application: Halo: Combat Evolved
http://www.bungie.net/Games/HaloPC/
Versions: <= 1.4
Platforms: Windows and MacOS
Bug: off-by-one (Denial of Service)
Risk: medium/high
Exploitation: remote, versus server
Date: 09 September 2004
Author: Luigi Auriemma
e-mail: aluigi@...ervista.org
web: http://aluigi.altervista.org
#######################################################################
1) Introduction
2) Bug
3) The Code
4) Fix
#######################################################################
===============
1) Introduction
===============
Halo is the widely known game originally developed by Bungie Studios
and ported on PC by Gearbox Software (http://www.gearboxsoftware.com).
It has been released in September 2003.
#######################################################################
======
2) Bug
======
Halo uses the Gamespy SDK and moreover the handshake algorithm provided
in this library (http://aluigi.altervista.org/papers/gssdkcr.h) to let
players to join servers.
The off-by-one bug is located just in the client's response (the last
stage of this handshake) because if it is longer than 32 bytes causes
the immediate crash of the server.
#######################################################################
===========
3) The Code
===========
http://aluigi.altervista.org/poc/haloboom.zip
#######################################################################
======
4) Fix
======
Patch 1.05 for both Win32 and MacOS.
#######################################################################
---
Luigi Auriemma
http://aluigi.altervista.org
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