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Message-ID: <20051102202903.0d4a4add.aluigi@autistici.org>
Date: Wed, 2 Nov 2005 20:29:03 +0100
From: Luigi Auriemma <aluigi@...istici.org>
To: bugtraq@...urityfocus.com, bugs@...uritytracker.com,
news@...uriteam.com, full-disclosure@...ts.grok.org.uk, vuln@...unia.com
Subject: Buffer-overflow in Glider collect'n kill 1.0.0.0
#######################################################################
Luigi Auriemma
Application: Glider collect'n kill
http://www.glider-game.com
Versions: 1.0.0.0
Platforms: Windows
Bug: buffer-overflow
Exploitation: remote, versus server
Date: 02 Nov 2005
Author: Luigi Auriemma
e-mail: aluigi@...istici.org
web: http://aluigi.altervista.org
#######################################################################
1) Introduction
2) Bug
3) The Code
4) Fix
#######################################################################
===============
1) Introduction
===============
Glider collect'n kill is a high speed flight shooter developed by
REVOgames (http://www.revogames.com) and released at October 2005.
#######################################################################
======
2) Bug
======
A buffer-overflow happens during the copying of the player name sent by
the clients with the gl_playerEnter command in a buffer of about 4
kilobytes.
#######################################################################
===========
3) The Code
===========
http://aluigi.altervista.org/poc/gliderbof.zip
#######################################################################
======
4) Fix
======
No fix.
No reply from the vendor.
#######################################################################
---
Luigi Auriemma
http://aluigi.altervista.org
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