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Message-ID: <1189566909-1097305771-cardhu_blackberry.rim.net-10706-@engine31>
From: jasonc at science.org (Jason Coombs PivX Solutions)
Subject: RE: Disclosure policy in Re: RealPlayervulnerabilities
> 0. ("The primordial sin") The
> vulnerable product is released ...
> ...
> Vendors must work much harder
> to avoid releasing ... code ...
Absolutely correct. Vendors who release code are the core problem.
Vendors should not release code, they should release its source.
Where this is not done, vendors should at least release a detailed code map and important security-related excerpts of the source as part of a forensic analysis report about the code that enables a skilled person to more easily read through the code with a hex editor and disassembler in a reasonable amount of time and decide whether to use the vendor's product as-is or whether to modify it to take out parts that expose unwarranted features and unwanted risk.
We simply must stop executing other people's OTS code.
Regards,
Jason
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