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Message-ID: <3fa2f5bb1001021248u4c1a66d1h5c10aee7fbb790fd@mail.gmail.com>
Date: Sat, 2 Jan 2010 21:48:40 +0100
From: Berend-Jan Wever <berendjanwever@...il.com>
To: Full-disclosure <full-disclosure@...ts.grok.org.uk>
Subject: Countslide alphanumeric GetPC
One limitation of most alphanumeric shellcode decoders, including those in *
ALPHA2<http://skypher.com/wiki/index.php/Hacking/Shellcode/Alphanumeric/ALPHA2>
* and the soon-to-be-released
*ALPHA3<http://skypher.com/wiki/index.php/Hacking/Shellcode/Alphanumeric/ALPHA3>
* is that they need to know where they are located in memory in order to
decode themselves and run correctly. This makes using a *nopslide* hard in
most circumstances, because you mostly only need a *nopslide* if you do not
know exactly where your shellcode is in memory to begin with.
I've developed a way to get around this problem, which I've described in
more detail here:
http://skypher.com/index.php/2010/01/02/countslide-alphanumeric-getpc/
ALPHA3 has support for generating working alphanumeric shellcode with
nopslides using this technique. I'm currently working on getting the rest of
its code into releasable shape.
Cheers,
SkyLined
<http://skypher.com/index.php/2010/01/02/countslide-alphanumeric-getpc/>
Berend-Jan Wever <berendjanwever@...il.com>
http://skypher.com/SkyLined
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