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Message-ID: <20171002165408.fhgsykuwautesn4v@thunk.org>
Date: Mon, 2 Oct 2017 12:54:08 -0400
From: Theodore Ts'o <tytso@....edu>
To: Joakim Tjernlund <Joakim.Tjernlund@...inera.com>
Cc: "linux-ext4@...r.kernel.org" <linux-ext4@...r.kernel.org>
Subject: Re: ext4 build errors
On Mon, Oct 02, 2017 at 03:15:33PM +0000, Joakim Tjernlund wrote:
> > I believe the reason why the standard bitop functions are made long *
> > aligned is that on some BE architectures --- I suspect it was PowerPC
> > but I'm not 100% sure about that --- the native bitop functions
> > required a long * alignment. Fortunately all of the little endian
> > architectures didn't have these alignment restrictions, so we could
> > keep the __set_bit_le functions to not have any long alignment
> > restrictions.
>
> If this is a special case for ext4, can you not just do an explicit
> type cast in ext4 code?
Sure, it would be safe *today*, but then in the future someone might
change an implementation of the bitop_le* functions for some
architecture which would not tolerate unaligned pointers (since using
a long * would imply this is allowed), and then things would break.
> > The fact that bitop and the bitop_le functions are not the same
> > is... inelegant, but if it represents a practical optimization that is
> > possible on LE systems but not on BE systems (where bitop_le gets open
> > coded in C, in an inefficient way, but oh, well, BE systems aren't for
> > the cool kids anyway :-), I have to ask whether it's really worth it
> > to do the cleanup.
>
> I see, but by using void * you also loose type checking w.r.t size so
> if you by mistake use an u32, you will not notice.
Um, we're never using a u32. We're using a pointer into a bit array
which is often far larger than 32 or 64 bits. For example, when we
use a 4k block size, then bh->b_data is a bit array which is 4096*8 ==
32,768 bits.
This is why void * is the right thing --- it's not a u32 or a long.
It's a bit array. And in the case of the mb buddy bitmap, it's not
necessarily going to start on a a byte boundary which is a multiple of
4 or 8.
- Ted
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