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Message-ID: <20181002232454.GB2483@thunk.org>
Date: Tue, 2 Oct 2018 19:24:54 -0400
From: "Theodore Y. Ts'o" <tytso@....edu>
To: Miguel Ojeda <miguel.ojeda.sandonis@...il.com>
Cc: Nick Desaulniers <ndesaulniers@...gle.com>,
Andrew Morton <akpm@...ux-foundation.org>,
Greg KH <gregkh@...uxfoundation.org>,
Linux-Next Mailing List <linux-next@...r.kernel.org>,
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Stephen Rothwell <sfr@...b.auug.org.au>
Subject: Re: [GIT PULL linux-next] Add Compiler Attributes tree
On Wed, Oct 03, 2018 at 12:12:10AM +0200, Miguel Ojeda wrote:
> As I have read, -next is supposed to be a vision of what the merge
> window will look like after merging everything, i.e. ideally -rc1. For
> that to work for files out-of-tree (like these ones, which are not
> maintained by a single tree), changes should be allowed to be stacked
> on each other; otherwise, we cannot handle conflicts :-(
In general, best practice is to base tree on an -rcX commit. I
usually will use something like -rc4 which is after most of the major
changes have gone in. This tends to reduce conflicts for most git
trees.
There are times when a commit in one tree needs to depend on a commit
in another tree. What to do depends on the circumstances.
One solution is to base one subsystem's git tree on another
subsystem's git tree --- *if* that git tree is one that doesn't get
rebase. You'll need to talk to the subsystem maintainer to find out
whether or not that's the case. But that's actually not a great
solution, because what can happen is if the tree A is based on tree B,
and there is something in tree B which Linus objects to, tree B won't
get pulled. And since tree A depends on tree B, Linus will refuse to
pull tree A as well. We recently had a case where a subsystem pull
got delayed by a full development cycle because of this.
So another solution is to simply evade the problem. If the reason why
tree A needs to depend on tree B is that tree B is using some
interface which has changed, if it's a minor change, then Stephen will
fix it up when he pulls the changes; just as Linus will.
If the issue is that there is some common infrastructure which two git
tree needs, what will often happen is that just those patches which
provide the new infastructure will get put on a branch based on -rcX
on one of the git trees. And then the subsystems will base their work
on that sub-branche. For example, suppose the file system developers
have collectively decided that there should be a new fallocate(2)
flag, FALLOC_FL_DONT_RANDOMLY_LOSE (ala RFC 748). The work to define
and enable that feature in the VFS layer might be placed on the
randomly-lose git branch on xfs.git. And then the xfs and ext4
development branches will both be based on the randomly-lose branch.
Yet another solution is to arrange the code changes to avoid needing
commits that might conflict. For example, in fs/ext4/ext4.h, I very
deliberately did this.
/* Until this gets included into linux/compiler-gcc.h */
#ifndef __nonstring
#if defined(GCC_VERSION) && (GCC_VERSION >= 80000)
#define __nonstring __attribute__((nonstring))
#else
#define __nonstring
#endif
#endif
You included a cleanup patch to remove it in your git tree, but it
wasn't actually necessary. If there was a merge conflict, it would be
simple enough to just drop your cleanup patch, since I had carefully
used #ifndef __nonstring... #endif. So the idea was that if someone
defined __nonstring somewhere else, it wouldn't break the build with a
duplicate #define since it was protected with an #ifndef.
I didn't mind that you included a cleanup patch; but I set things up
so that it would not be necessary, since often the best way to solve a
merge conflict is by avoiding the need for the change (in some other
git tree) in the first place. :-)
Cheers,
- Ted
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