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Message-ID: <4820831.xlnk3tY4r2@tauon.chronox.de>
Date: Thu, 26 Dec 2019 13:03:34 +0100
From: Stephan Mueller <smueller@...onox.de>
To: Andy Lutomirski <luto@...capital.net>
Cc: Andy Lutomirski <luto@...nel.org>, Ted Ts'o <tytso@....edu>,
LKML <linux-kernel@...r.kernel.org>,
Linux API <linux-api@...r.kernel.org>,
Kees Cook <keescook@...omium.org>,
"Jason A. Donenfeld" <Jason@...c4.com>,
"Ahmed S. Darwish" <darwish.07@...il.com>,
Lennart Poettering <mzxreary@...inter.de>,
"Eric W. Biederman" <ebiederm@...ssion.com>,
"Alexander E. Patrakov" <patrakov@...il.com>,
Michael Kerrisk <mtk.manpages@...il.com>,
Willy Tarreau <w@....eu>,
Matthew Garrett <mjg59@...f.ucam.org>,
Ext4 Developers List <linux-ext4@...r.kernel.org>,
linux-man <linux-man@...r.kernel.org>
Subject: Re: [PATCH v3 0/8] Rework random blocking
Am Donnerstag, 26. Dezember 2019, 12:12:29 CET schrieb Andy Lutomirski:
Hi Andy,
> > On Dec 26, 2019, at 5:29 PM, Stephan Müller <smueller@...onox.de> wrote:
> >
> > Am Montag, 23. Dezember 2019, 09:20:43 CET schrieb Andy Lutomirski:
> >
> > Hi Andy,
> >
> >> There are some open questions and future work here:
> >>
> >> Should the kernel provide an interface to get software-generated
> >> "true random" numbers? I can think of only one legitimate reason to
> >> use such an interface: compliance with government standards. If the
> >> kernel provides such an interface going forward, I think it should
> >> be a brand new character device, and it should have a default mode
> >> 0440 or similar. Software-generated "true random numbers" are a
> >> very limited resource, and resource exhaustion is a big deal. Ask
> >> anyone who has twiddled their thumbs while waiting for gnupg to
> >> generate a key. If we think the kernel might do such a thing, then
> >> patches 5-8 could be tabled for now.
> >
> > What about offering a compile-time option to enable or disable such code?
> > Note, with the existing random.c code base, there is no need to have a
> > separate blocking_pool. The ChaCha20 DRNG could be used for that very same
> > purpose, provided that in case these true random numbers are generated
> > when
> > the Chacha20 DRNG received an equal amount of "unused" entropy.
>
> This scares me. The DRNG should be simple and easy to understand. If we’re
> tapping extra numbers in some weird way, then I would be more comfortable
> with some clear assurance that this doesn’t break the security. If we’re
> tapping numbers in the same way as normal urandom, then I don’t really see
> the point.
Agreed. I was just trying to outline that the removal of the blocking_pool is
a good thing. Even when we decide that random.c should receive a TRNG, we do
not need to re-add a blocking pool, but can easily use the existing ChaCha20
DRNG (most likely with its own instance).
> >> Alternatively, perhaps the kernel should instead provide a
> >> privileged interface to read out raw samples from the various
> >> entropy sources, and users who care could have a user daemon that
> >> does something intelligent with them. This would push the mess of
> >> trying to comply with whatever standards are involved to userspace.
> >> Userspace could then export "true randomness" via CUSE if it is so
> >> inclined, or could have a socket with a well-known name, or whatever
> >> else seems appropriate.
> >
> > With the patch set v26 of my LRNG I offer another possible alternative
> > avoiding any additional character device file and preventing the
> > starvation of legitimate use cases: the LRNG has an entropy pool that
> > leaves different levels of entropy in the pool depending on the use cases
> > of this data.
> >
> > If an unprivileged caller requests true random data, at least 1024 bits of
> > entropy is left in the pool. I.e. all entropy above that point is
> > available
> > for this request type. Note, even namespaces fall into this category
> > considering that unprivileged users can create a user name space in which
> > they can become root.
>
> This doesn’t solve the problem. If two different users run stupid programs
> like gnupg, they will starve each other.
But such scenario will always occur, will it not? If there are two callers for
a limited resource, they will content if one "over-uses" the resource. My idea
was to provide an interface where its use does not starve other more relevant
use cases (e.g. seeding of the DRNGs). I.e. a user of a TRNG has the right to
be DoSed - that is the price to pay when using this concept.
>
> As I see it, there are two major problems with /dev/random right now: it’s
> prone to DoS (i.e. starvation, malicious or otherwise), and, because no
> privilege is required, it’s prone to misuse. Gnupg is misuse, full stop. If
> we add a new unprivileged interface, gnupg and similar programs will use
> it, and we lose all over again.
I am under the impression that the over-using of /dev/random is that other use
cases like re-seeding of /dev/urandom are DoSed. But if there is a hog on the
TRNG that only causes a problem for itself for other equally specialized
applications, so be it.
When using a char device with rights of 440, then at least all applications
part of that special group will still content for TRNG data. The only
additional benefit I would currently see for a char device with permissions of
440 is that an admin can control which applications have access to the TRNG to
begin with. But when an attacker can fool those applications to use more
random data, we again have a DoS. So, we just pushed the issue down the road
without solving it (and I think there is no solution for the issue that TRNG
users can DoS each other).
Speaking of GnuPG and after having some discussions with Werner Koch, I think
the reason for using /dev/random was that this (used to be) the only
randomness source that has a guarantee of being seeded (Werner is not
participating in this thread, so I hope I am not misrepresenting his words).
With the presence of getrandom(2), this is now solved. IIRC libgcrypt has
received support for getrandom(2) and the issue of blocking on /dev/random
should now be a thing of the past with recent libgcrypt (and thus GnuPG)
versions.
Ciao
Stephan
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