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Message-ID: <202505031026.6FB74507@keescook>
Date: Sat, 3 May 2025 10:27:11 -0700
From: Kees Cook <kees@...nel.org>
To: Masahiro Yamada <masahiroy@...nel.org>
Cc: Nathan Chancellor <nathan@...nel.org>,
Nicolas Schier <nicolas.schier@...ux.dev>,
Petr Pavlu <petr.pavlu@...e.com>,
Sebastian Andrzej Siewior <bigeasy@...utronix.de>,
linux-kbuild@...r.kernel.org, Justin Stitt <justinstitt@...gle.com>,
Marco Elver <elver@...gle.com>,
Andrey Konovalov <andreyknvl@...il.com>,
Andrey Ryabinin <ryabinin.a.a@...il.com>,
Richard Weinberger <richard@....at>,
Anton Ivanov <anton.ivanov@...bridgegreys.com>,
Johannes Berg <johannes@...solutions.net>,
linux-kernel@...r.kernel.org, linux-hardening@...r.kernel.org,
kasan-dev@...glegroups.com, linux-um@...ts.infradead.org
Subject: Re: [PATCH v2 2/3] randstruct: Force full rebuild when seed changes
On Sat, May 03, 2025 at 03:13:06PM +0900, Masahiro Yamada wrote:
> On Sat, May 3, 2025 at 7:54 AM Kees Cook <kees@...nel.org> wrote:
> > +$(obj)/randstruct_hash.h $(obj)/randstruct.seed: $(gen-randstruct-seed) FORCE
> > $(call if_changed,create_randstruct_seed)
> [...]
> So, this rule is executed twice; for randstruct_hash.h and for randstruct.seed
>
> randstruct_hash.h and randstruct.seed will contain different hash values.
>
> I recommend keeping the current code.
Agreed -- getting stuff into generated is much preferred. Thank you!
--
Kees Cook
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