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Message-ID: <CAH5fLghi4jgS+MuG48aLnYb6N6_FOeR0pLCjG3z5XdLve5tdhQ@mail.gmail.com>
Date: Mon, 2 Jun 2025 16:40:04 +0200
From: Alice Ryhl <aliceryhl@...gle.com>
To: Yury Norov <yury.norov@...il.com>
Cc: Burak Emir <bqe@...gle.com>, Kees Cook <kees@...nel.org>, 
	Rasmus Villemoes <linux@...musvillemoes.dk>, Viresh Kumar <viresh.kumar@...aro.org>, 
	Miguel Ojeda <ojeda@...nel.org>, Alex Gaynor <alex.gaynor@...il.com>, 
	Boqun Feng <boqun.feng@...il.com>, Gary Guo <gary@...yguo.net>, 
	Björn Roy Baron <bjorn3_gh@...tonmail.com>, 
	Benno Lossin <benno.lossin@...ton.me>, Andreas Hindborg <a.hindborg@...nel.org>, 
	Trevor Gross <tmgross@...ch.edu>, "Gustavo A . R . Silva" <gustavoars@...nel.org>, 
	Carlos LLama <cmllamas@...gle.com>, Pekka Ristola <pekkarr@...tonmail.com>, 
	rust-for-linux@...r.kernel.org, linux-kernel@...r.kernel.org, 
	linux-hardening@...r.kernel.org
Subject: Re: [PATCH v10 4/5] rust: add find_bit_benchmark_rust module.

On Mon, Jun 2, 2025 at 4:32 PM Yury Norov <yury.norov@...il.com> wrote:
>
> On Mon, Jun 02, 2025 at 01:36:45PM +0000, Burak Emir wrote:
> > Microbenchmark protected by a config FIND_BIT_BENCHMARK_RUST,
> > following `find_bit_benchmark.c` but testing the Rust Bitmap API.
> >
> > We add a fill_random() method protected by the config in order to
> > maintain the abstraction.
> >
> > The sample output from the benchmark, both C and Rust version:
> >
> > find_bit_benchmark.c output:
> > ```
> > Start testing find_bit() with random-filled bitmap
> > [  438.101937] find_next_bit:                  860188 ns, 163419 iterations
> > [  438.109471] find_next_zero_bit:             912342 ns, 164262 iterations
> > [  438.116820] find_last_bit:                  726003 ns, 163419 iterations
> > [  438.130509] find_nth_bit:                  7056993 ns,  16269 iterations
> > [  438.139099] find_first_bit:                1963272 ns,  16270 iterations
> > [  438.173043] find_first_and_bit:           27314224 ns,  32654 iterations
> > [  438.180065] find_next_and_bit:              398752 ns,  73705 iterations
> > [  438.186689]
> >                Start testing find_bit() with sparse bitmap
> > [  438.193375] find_next_bit:                    9675 ns,    656 iterations
> > [  438.201765] find_next_zero_bit:            1766136 ns, 327025 iterations
> > [  438.208429] find_last_bit:                    9017 ns,    656 iterations
> > [  438.217816] find_nth_bit:                  2749742 ns,    655 iterations
> > [  438.225168] find_first_bit:                 721799 ns,    656 iterations
> > [  438.231797] find_first_and_bit:               2819 ns,      1 iterations
> > [  438.238441] find_next_and_bit:                3159 ns,      1 iterations
> > ```
> >
> > find_bit_benchmark_rust.rs output:
> > ```
> > [  451.182459] find_bit_benchmark_rust_module:
> > [  451.186688] Start testing find_bit() Rust with random-filled bitmap
> > [  451.194450] next_bit:                       777950 ns, 163644 iterations
> > [  451.201997] next_zero_bit:                  918889 ns, 164036 iterations
> > [  451.208642] Start testing find_bit() Rust with sparse bitmap
> > [  451.214300] next_bit:                         9181 ns,    654 iterations
> > [  451.222806] next_zero_bit:                 1855504 ns, 327026 iterations
> > ```
> >
> > Here are the results from 32 samples, with 95% confidence interval.
> > The microbenchmark was built with RUST_BITMAP_HARDENED=n and run on a
> > machine that did not execute other processes.
> >
> > Random-filled bitmap:
> > +-----------+-------+-----------+--------------+-----------+-----------+
> > | Benchmark | Lang  | Mean (ms) | Std Dev (ms) | 95% CI Lo | 95% CI Hi |
> > +-----------+-------+-----------+--------------+-----------+-----------+
> > | find_bit/ | C     |    825.07 |        53.89 |    806.40 |    843.74 |
> > | next_bit  | Rust  |    870.91 |        46.29 |    854.88 |    886.95 |
> > +-----------+-------+-----------+--------------+-----------+-----------+
> > | find_zero/| C     |    933.56 |        56.34 |    914.04 |    953.08 |
> > | next_zero | Rust  |    945.85 |        60.44 |    924.91 |    966.79 |
> > +-----------+-------+-----------+--------------+-----------+-----------+
> >
> > Rust appears 5.5% slower for next_bit, 1.3% slower for next_zero.
> >
> > Sparse bitmap:
> > +-----------+-------+-----------+--------------+-----------+-----------+
> > | Benchmark | Lang  | Mean (ms) | Std Dev (ms) | 95% CI Lo | 95% CI Hi |
> > +-----------+-------+-----------+--------------+-----------+-----------+
> > | find_bit/ | C     |     13.17 |         6.21 |     11.01 |     15.32 |
> > | next_bit  | Rust  |     14.30 |         8.27 |     11.43 |     17.17 |
> > +-----------+-------+-----------+--------------+-----------+-----------+
> > | find_zero/| C     |   1859.31 |        82.30 |   1830.80 |   1887.83 |
> > | next_zero | Rust  |   1908.09 |       139.82 |   1859.65 |   1956.54 |
> > +-----------+-------+-----------+--------------+-----------+-----------+
> >
> > Rust appears 8.5% slower for next_bit, 2.6% slower for next_zero.
> >
> > In summary, taking the arithmetic mean of all slow-downs, we can say
> > the Rust API has a 4.5% slowdown.
> >
> > Suggested-by: Alice Ryhl <aliceryhl@...gle.com>
> > Suggested-by: Yury Norov <yury.norov@...il.com>
> > Signed-off-by: Burak Emir <bqe@...gle.com>

> > +const BITMAP_LEN: usize = 4096 * 8 * 10;
> > +// Reciprocal of the fraction of bits that are set in sparse bitmap.
> > +const SPARSENESS: usize = 500;
>
> Is there any simple mechanism to keep C and rust sizes synced? (If no,
> not a big deal to redefine them.)

Rust can access constants from header files, so you can move it to a
header file.

> > +module! {
> > +    type: FindBitBenchmarkModule,
>
> I think we agreed to have the type something less unique, like:
>
>         Benchmark.
>
> > +    name: "find_bit_benchmark_rust_module",
>
> What is the name policy for rust? Maybe a more human-readable name
> would work better here?

I don't think there's any particular policy for Rust. Name modules in
the same manner you would C modules.

> All the above are nits. Please have my
>
> Reviewed-by: Yury Norov [NVIDIA] <yury.norov@...il.com>
>
> Thanks,
> Yury

Alice

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