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Message-ID: <44D55AEC.1090205@zytor.com>
Date: Sat, 05 Aug 2006 19:58:52 -0700
From: "H. Peter Anvin" <hpa@...or.com>
To: Rusty Russell <rusty@...tcorp.com.au>
CC: Andi Kleen <ak@....de>,
lkml - Kernel Mailing List <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH] Turn rdmsr, rdtsc into inline functions, clarify names
Rusty Russell wrote:
>
> You mean the l and ll variants? The 64 bit variants are rdmsrl and
> rdtscll, not to be confused with rdtscl, which returns the lower 32
> bits. This confusion caused the x86_64 bug in gameport.c which the
> patch comment mentioned (at least, seems to be a bug to me).
>
> See why I want to fix these names?
>
> So if you would prefer u64 rdtsc64(), u32 rdtsc_low(), u64 rdmsr64(int
> msr), u32 rdmsr_low(int msr), I can convert everyone to that, although
> it's a more invasive change...
rdmsrl is really misnamed. It should have been rdmsrq to be consistent,
and have rdmsrl return the low 32 bits.
-hpa
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