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Message-Id: <20060914143803.493c5bf0.akpm@osdl.org>
Date:	Thu, 14 Sep 2006 14:38:03 -0700
From:	Andrew Morton <akpm@...l.org>
To:	Nick Orlov <bugfixer@...t.ru>
Cc:	linux-kernel <linux-kernel@...r.kernel.org>,
	cpufreq@...ts.linux.org.uk, Dave Jones <davej@...emonkey.org.uk>
Subject: Re: [PATCH 2.6.18-rc6-mm1 0/2] cpufreq: make it harder for cpu to
 leave "hot" mode

On Mon, 11 Sep 2006 23:29:24 -0400
Nick Orlov <bugfixer@...t.ru> wrote:

> I was playing with ondemand cpufreq governor (gotta save on electricity
> bills one day :) ) and I've noticed that gameplay become somewhat sluggish.
> Especially noticeble in something cpu-power demanding, like quake4.
> Quick look at stats/trans_table confirmed that CPU goes out of "hot" mode
> way too often.

I won't apply any of this in view of your ongoing discussion with
Venkatesh, but thanks for the ongoing support and help - cpufreq is, shall
we say, a rich source of future kernel improvements.

Next time you prepare a patch series please ensure that it uses a different
Subject: for each patch, as per
http://www.zip.com.au/~akpm/linux/patches/stuff/tpp.txt, section 2.


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