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Message-ID: <BAY20-F6E52A8A576FF802B03B78D80A0@phx.gbl>
Date: Fri, 13 Oct 2006 20:25:31 +0200
From: "Burman Yan" <yan_952@...mail.com>
To: alan@...rguk.ukuu.org.uk, davej@...hat.com
Cc: jesper.juhl@...il.com, linux-kernel@...r.kernel.org,
pazke@...pac.ru
Subject: Re: [PATCH] HP mobile data protection system driver
>From: Alan Cox <alan@...rguk.ukuu.org.uk>
>To: Dave Jones <davej@...hat.com>
>CC: Jesper Juhl <jesper.juhl@...il.com>, Burman Yan <yan_952@...mail.com>,
> linux-kernel@...r.kernel.org, Andrey Panin <pazke@...pac.ru>
>Subject: Re: [PATCH] HP mobile data protection system driver
>Date: Fri, 13 Oct 2006 18:13:41 +0100
>
>
>Agreed. We already have an interface layer for reporting multiple
>dimensions of motion control - the joystick interface. I think we really
>ought to use that with some way to spot that its HDAPS etc so drivers
>can decide to use it for its intended purpose (eg a different device
>name scheme). The joystick compatibility would also mean it can "just
>work" if you tell games to use the device.
>
>Alan
mdps works as an input device if you choose to enable that functionality (at
load time or at runtime).
Already had a great time playing neverball with it :)
Yan
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