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Message-ID: <000001c70393$69ec5400$ff0da8c0@amr.corp.intel.com>
Date: Wed, 8 Nov 2006 16:10:06 -0800
From: "Chen, Kenneth W" <kenneth.w.chen@...el.com>
To: "Kok, Auke-jan H" <auke-jan.h.kok@...el.com>,
"Jeff Garzik" <jgarzik@...ox.com>
Cc: "Andrew Morton" <akpm@...l.org>, "NetDev" <netdev@...r.kernel.org>,
"Linux Kernel Mailing List" <linux-kernel@...r.kernel.org>,
"Brandeburg, Jesse" <jesse.brandeburg@...el.com>,
"Luck, Tony" <tony.luck@...el.com>, <linux-ia64@...r.kernel.org>
Subject: RE: e1000: include <net/ip6_checksum.h> for IA64
Auke Kok wrote on Wednesday, November 08, 2006 9:49 AM
> Of course, someone really should come up with an asm version for ia64 of the
> missing function ;)
Sure, absolutely. Here is an implementation for ia64. Tested heavily. Tony, please merge.
- Ken
[patch] implement csum_ipv6_magic for ia64. The asm version is 3.4 times faster than
the generic version.
--- ./arch/ia64/lib/ip_fast_csum.S.orig 2006-11-08 12:26:28.000000000 -0800
+++ ./arch/ia64/lib/ip_fast_csum.S 2006-11-08 16:39:24.000000000 -0800
@@ -8,8 +8,8 @@
* in0: address of buffer to checksum (char *)
* in1: length of the buffer (int)
*
- * Copyright (C) 2002 Intel Corp.
- * Copyright (C) 2002 Ken Chen <kenneth.w.chen@...el.com>
+ * Copyright (C) 2002, 2006 Intel Corp.
+ * Copyright (C) 2002, 2006 Ken Chen <kenneth.w.chen@...el.com>
*/
#include <asm/asmmacro.h>
@@ -25,6 +25,9 @@
#define in0 r32
#define in1 r33
+#define in2 r34
+#define in3 r35
+#define in4 r36
#define ret0 r8
GLOBAL_ENTRY(ip_fast_csum)
@@ -88,3 +91,51 @@ GLOBAL_ENTRY(ip_fast_csum)
mov b0=r34
br.ret.sptk.many b0
END(ip_fast_csum)
+
+GLOBAL_ENTRY(csum_ipv6_magic)
+ ld4 r20=[in0],4
+ ld4 r21=[in1],4
+ dep r15=in2,in3,16,16
+ ;;
+ ld4 r22=[in0],4
+ ld4 r23=[in1],4
+ mux1 r15=r15,@rev
+ ;;
+ ld4 r24=[in0],4
+ ld4 r25=[in1],4
+ shr.u r15=r15,32
+ add r16=r20,r21
+ add r17=r22,r23
+ ;;
+ ld4 r26=[in0],4
+ ld4 r27=[in1],4
+ add r18=r24,r25
+ add r8=r16,r17
+ ;;
+ add r19=r26,r27
+ add r8=r8,r18
+ ;;
+ add r8=r8,r19
+ add r15=r15,in4
+ ;;
+ add r8=r8,r15
+ ;;
+ shr.u r10=r8,16 // now fold sum into short
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ ;;
+ shr.u r10=r8,16 // yeah, keep it rolling
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ ;;
+ shr.u r10=r8,16 // three times lucky
+ zxt2 r11=r8
+ ;;
+ add r8=r10,r11
+ mov r9=0xffff
+ ;;
+ andcm r8=r9,r8
+ br.ret.sptk.many b0
+END(csum_ipv6_magic)
--- ./include/asm-ia64/checksum.h.orig 2006-11-08 16:52:16.000000000 -0800
+++ ./include/asm-ia64/checksum.h 2006-11-08 17:01:09.000000000 -0800
@@ -73,4 +73,10 @@ csum_fold (unsigned int sum)
return ~sum;
}
+#define _HAVE_ARCH_IPV6_CSUM 1
+struct in6_addr;
+extern unsigned short int csum_ipv6_magic(struct in6_addr *saddr,
+ struct in6_addr *daddr, __u32 len, unsigned short proto,
+ unsigned int csum);
+
#endif /* _ASM_IA64_CHECKSUM_H */
-
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