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Date:	Mon, 13 Nov 2006 19:24:30 +0100
From:	Michael Hanselmann <linux-kernel@...smi.ch>
To:	Johannes Berg <johannes@...solutions.net>
Cc:	Jean Delvare <khali@...ux-fr.org>,
	Stelian Pop <stelian@...ies.net>,
	Dmitry Torokhov <dmitry.torokhov@...il.com>,
	Andrew Morton <akpm@...l.org>,
	"Aristeu S. Rozanski F." <aris@...hedrallabs.org>,
	Benjamin Herrenschmidt <benh@...nel.crashing.org>,
	Paul Mackerras <paulus@...ba.org>,
	Robert Love <rml@...ell.com>,
	Rene Nussbaumer <linux-kernel@...lerfox.forkbomb.ch>,
	Linux Kernel Mailing List <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH] Apple Motion Sensor driver

On Mon, Nov 13, 2006 at 07:18:51PM +0100, Johannes Berg wrote:
> Yeah well I figured we'd just put the parameter into userspace
> instead :)

Most games have such an option already. I remember Quake 3 to have one.
Shouldn't be too hard to implement for the Open Source games and I also
think this belongs into userspace, mainly because the interpretation of
the input might differ.

Greets,
Michael
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