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Date:	Mon, 8 Jan 2007 21:39:05 +0100 (MET)
From:	Jan Engelhardt <jengelh@...ux01.gwdg.de>
To:	Jay Vaughan <jv@...ess-music.de>
cc:	Dirk <d_i_r_k_@....net>,
	Trent Waddington <trent.waddington@...il.com>,
	linux-kernel@...r.kernel.org
Subject: Re: Gaming Interface


On Jan 8 2007 12:17, Jay Vaughan wrote:
> At 13:13 +0100 8/1/07, Dirk wrote:
>> Trent Waddington wrote:
>> > Call me crazy, but game manufacturers want directx right?  You aint
>> > running that in the kernel.
>>
>> They want something like DirectX that changes it's API less frequent
>> than DirectX and that compiles as a module because you don't want to run
>> it in the kernel.
>
> Whats wrong with just using SDL/OpenGL?

SDL is slow, at least for software rendering (not that I advocate it 
being put into the kernel):

http://forum.zdoom.org/potato.php?t=1913 (hope you can decipher the html table)


	-`J'
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