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Message-Id: <20070123182306.34e90711.akpm@osdl.org>
Date:	Tue, 23 Jan 2007 18:23:06 -0800
From:	Andrew Morton <akpm@...l.org>
To:	Daniel Walker <dwalker@...sta.com>
Cc:	Thomas Gleixner <tglx@...utronix.de>,
	LKML <linux-kernel@...r.kernel.org>, Ingo Molnar <mingo@...e.hu>,
	John Stultz <johnstul@...ibm.com>,
	Arjan van de Veen <arjan@...radead.org>,
	Roman Zippel <zippel@...ux-m68k.org>
Subject: Re: [patch 00/46] High resolution timer / dynamic tick update

On Tue, 23 Jan 2007 18:16:31 -0800
Daniel Walker <dwalker@...sta.com> wrote:

> On Tue, 2007-01-23 at 22:00 +0000, Thomas Gleixner wrote:
> >  - Provide a generic way to verify clocksources. TSC needs
> >    verification due to broken hardware and BIOS implementations. The
> >    previous attempt to allow TSC usage for high resolution and/or
> >    dynamic ticks only in combination with the PM-Timer made hardwired
> >    assumptions, which are ugly to maintain. The new verification code
> >    solves this by chosing the best available clocksource for
> >    verification and handles the usability check for highres / dynamic
> >    ticks. This makes TSC code agnostic of other hardware available in
> >    the system.
> 
> 
> There appears to be some fairly clear duplication between my clocksource
> tree and this release of high resolution timers. Not to mention that we
> both submitted our tree's to Andrew within days . 
> 
> To lessen Andrews burden it would be wise to integrate the two trees
> prior to anything going into -mm .. It makes sense to eliminate this
> kind of duplication since it just results in wasted effort. With the
> benefit that the merge would likely result in a stronger patch set over
> all.
> 

There's also the question of testing status.  We know that the dynticks
patches in -mm mostly work.  Now that they appear to have been largely respun,
we don't know that any more.  Then if we go adding more stuff on top, problem
identification becomes harder.

I thought that dynticks/hrtimers was a done thing: in fact $certain_people wanted
them in 2.6.20.  The late-breaking rip-up-and-rewrite was rather unwelcome.  But
I haven't got onto reading the patchset yet.

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