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Message-ID: <cb7bb73a0702220755y3eb2e5b1r8e7908ae0c1720c9@mail.gmail.com>
Date: Thu, 22 Feb 2007 16:55:56 +0100
From: "Giuseppe Bilotta" <giuseppe.bilotta@...il.com>
To: "Antonino A. Daplas" <adaplas@...il.com>
Cc: "James Simmons" <jsimmons@...radead.org>,
"Luca Tettamanti" <kronos@...ple.it>,
linux-fbdev-devel@...ts.sourceforge.net,
"Andrew Morton" <akpm@...l.org>, "Dave Airlie" <airlied@...il.com>,
linux-kernel@...r.kernel.org
Subject: Re: [Linux-fbdev-devel] [PATCH] nvidiafb: allow ignoring EDID info
On 2/22/07, Antonino A. Daplas <adaplas@...il.com> wrote:
>
> Ah, my fault. Apply this patch on top.
We're getting closer! The patch now works, and the dmesg has the following info:
ACPI: PCI Interrupt 0000:01:00.0[A] -> Link [LNKA] -> GSI 11 (level,
low) -> IRQ 11
nvidiafb: Device ID: 10de0112
fbmon: The EDID Block of Manufacturer: SHP Model: 0x138e is known to be broken,
fbmon: trying to fix monitor timings
nvidiafb: EDID found from BUS2
========================================
Display Information (EDID)
========================================
EDID Version 1.3
Manufacturer: SHP
Model: 138e
Serial#: 0
Year: 1990 Week 0
Display Characteristics:
Monitor Operating Limits: From EDID
H: 30-75KHz V: 60-60Hz DCLK: 170MHz
Digital Display Input
Sync:
Max H-size in cm: 30
Max V-size in cm: 23
Gamma: 2.20
DPMS: Active no, Suspend yes, Standby yes
RGB Color Display
Chroma
RedX: 0.599 RedY: 0.335
GreenX: 0.313 GreenY: 0.552
BlueX: 0.150 BlueY: 0.145
WhiteX: 0.313 WhiteY: 0.328
First DETAILED Timing is preferred
Detailed Timings
160 MHz 1600 1664 1856 2112 1200 1201 1204 1250 -HSync -VSync
Supported VESA Modes
Manufacturer's mask: 0
Standard Timings
1600x1200@...z
========================================
nvidiafb: CRTC 1 is currently programmed for DFP
nvidiafb: Using DFP on CRTC 1
nvidiafb: Panel size is 1600 x 1200
nvidiafb: Panel is TMDS
nvidiafb: MTRR set to ON
nvidiafb: Flat panel dithering disabled
Console: switching to colour frame buffer device 200x75
nvidiafb: PCI nVidia NV11 framebuffer (32MB @ 0xE0000000)
However, I'm still getting the same snowy effects, which doesn't come
as a surprise since the actual mode timings used are just the same ...
--
Giuseppe "Oblomov" Bilotta
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