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Message-ID: <cb7bb73a0702250226k53369655vc9c4e5a71c337a8c@mail.gmail.com>
Date: Sun, 25 Feb 2007 11:26:57 +0100
From: "Giuseppe Bilotta" <giuseppe.bilotta@...il.com>
To: "Antonino A. Daplas" <adaplas@...il.com>
Cc: "James Simmons" <jsimmons@...radead.org>,
"Luca Tettamanti" <kronos@...ple.it>,
linux-fbdev-devel@...ts.sourceforge.net,
"Andrew Morton" <akpm@...l.org>, "Dave Airlie" <airlied@...il.com>,
linux-kernel@...r.kernel.org
Subject: Re: [Linux-fbdev-devel] [PATCH] nvidiafb: allow ignoring EDID info
On 2/24/07, Antonino A. Daplas <adaplas@...il.com> wrote:
> On Sat, 2007-02-24 at 10:16 +0100, Giuseppe Bilotta wrote:
> >
> > Keep in mind that setting nvidiafb to totally ignore the EDID (either
> > by not compiling in EDID support or by using e.g. the ignoreedid patch
> > I had proposed) the snow effect is extremely reduced,
>
> I did not know that, just scanned the entire thread. Try this patch, it
> makes use of fb_ddc_read*() which I believe has extra steps to prevent
> display corruption. It also incorporates Luca's i2c fix.
Applied. No noticeable difference, in the sense that the EDID debug
output is still the same and so is the snow effect.
--
Giuseppe "Oblomov" Bilotta
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