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Message-ID: <472256AB.6060109@mbligh.org>
Date:	Fri, 26 Oct 2007 14:05:47 -0700
From:	Martin Bligh <mbligh@...igh.org>
To:	Andrew Morton <akpm@...ux-foundation.org>
Cc:	Marcelo Tosatti <marcelo@...ck.org>, linux-kernel@...r.kernel.org,
	drepper@...hat.com, riel@...hat.com, linux-mm@...ck.org
Subject: Re: OOM notifications

Andrew Morton wrote:
> On Thu, 18 Oct 2007 16:15:31 -0400
> Marcelo Tosatti <marcelo@...ck.org> wrote:
> 
>> Hi,
>>
>> AIX contains the SIGDANGER signal to notify applications to free up some
>> unused cached memory:
>>
>> http://www.ussg.iu.edu/hypermail/linux/kernel/0007.0/0901.html
>>
>> There have been a few discussions on implementing such an idea on Linux,
>> but nothing concrete has been achieved.
>>
>> On the kernel side Rik suggested two notification points: "about to
>> swap" (for desktop scenarios) and "about to OOM" (for embedded-like
>> scenarios).
>>
>> With that assumption in mind it would be necessary to either have two
>> special devices for notification, or somehow indicate both events
>> through the same file descriptor.
>>
>> Comments are more than welcome.
> 
> Martin was talking about some mad scheme wherin you'd create a bunch of
> pseudo files (say, /proc/foo/0, /proc/foo/1, ..., /proc/foo/9) and each one
> would become "ready" when the MM scanning priority reaches 10%, 20%, ... 
> 100%.
> 
> Obviously there would need to be a lot of abstraction to unhook a permanent
> userspace feature from a transient kernel implementation, but the basic
> idea is that a process which wants to know when the VM is getting into the
> orange zone would select() on the file "7" and a process which wants to
> know when the VM is getting into the red zone would select on file "9".
> 
> It get more complicated with NUMA memory nodes and cgroup memory
> controllers.

We ended up not doing that, but making a scanner that saw what
percentage of the LRU was touched in the last n seconds, and
printing that to userspace to deal with.

Turns out priority is a horrible metric to use for this - it
stays at default for ages, then falls off a cliff far too
quickly to react to.

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