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Message-ID: <47562F69.7010508@am.sony.com>
Date: Tue, 04 Dec 2007 20:56:09 -0800
From: Geoff Levand <geoffrey.levand@...sony.com>
To: Geert Uytterhoeven <Geert.Uytterhoeven@...ycom.com>
CC: Milton Miller <miltonm@....com>,
Christoph Lameter <clameter@....com>,
Andy Whitcroft <apw@...dowen.org>,
linux-kernel <linux-kernel@...r.kernel.org>,
Yasunori Goto <y-goto@...fujitsu.com>
Subject: Re: PS3: trouble with SPARSEMEM_VMEMMAP and kexec
Geert Uytterhoeven wrote:
> On Mon, 3 Dec 2007, Milton Miller wrote:
>> Chris, as you can see, PS3 needs to allocate 1/8th of total initial memory to
>> add any more memory. Geoff, can you predict what linear address the
>> additional memory will occupy? Judging from the attempted address toa add,
>> maybe not. If not, my only thought is to pre-reserve an additional page and
>> consume it on the first add. Additional adds will likely draw from the first
>> added region, pinning.
>
> To me it sounds a bit strange that hotplug memory relies on having huge
> contiguous blocks of memory available. If this isn't done very early in the
> boot process, changes are high it will fail.
>
> Would it be possible to allocate the memory from the newly added block, which
> is guaranteed to be unfragmented?
Yes, this sounds like a cleaner solution than pre-allocating, as the memory is
there and its properties are known.
-Geoff
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