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Message-Id: <1205879413.6250.13.camel@localhost.localdomain>
Date: Tue, 18 Mar 2008 22:30:13 +0000
From: Adrian McMenamin <adrian@...golddream.dyndns.info>
To: dwmw2@...radead.org, Greg KH <greg@...ah.com>,
Paul Mundt <lethal@...ux-sh.org>
Cc: LKML <linux-kernel@...r.kernel.org>,
linux-sh <linux-sh@...r.kernel.org>, linux-mtd@...r.kernel.org
Subject: [PATCH] 0/2 Add support for maple "Visual Memory Unit" on SEGA
Dreamcast
The VMU is a small (approx 128K) hotpluggable flash device on the SEGA Dreamcast.
To get this to work I have had to rewrite parts of the maple bus driver - some of that
is bug fixing (in the sense that the bus driver was not allowing proper probing, just
forcing the load of the appropriate driver) - the main functional change is to add a
semaphore to the maple device (to ensure that devices can properly inject maple packets
into the queue of packets waiting to be dispatched via DMA to the devices themselves).
Signed-off-by: Adrian McMenamin <adrian@...en.demon.co.uk>
drivers/mtd/maps/Kconfig | 14 +
drivers/mtd/maps/Makefile | 1 +
drivers/mtd/maps/vmu_flash.c | 746 ++++++++++++++++++++++++++++++++++++++++++
drivers/sh/maple/maple.c | 113 ++++---
include/linux/maple.h | 2 +
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