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Message-ID: <4826E1CB.6090500@BitWagon.com>
Date:	Sun, 11 May 2008 05:08:43 -0700
From:	John Reiser <jreiser@...Wagon.com>
To:	Vegard Nossum <vegard.nossum@...il.com>
CC:	Bart Van Assche <bart.vanassche@...il.com>,
	Pekka Enberg <penberg@...helsinki.fi>,
	Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
	Ingo Molnar <mingo@...e.hu>,
	Peter Zijlstra <a.p.zijlstra@...llo.nl>,
	"Paul E. McKenney" <paulmck@...ux.vnet.ibm.com>,
	Christoph Lameter <clameter@....com>,
	Daniel Walker <dwalker@...sta.com>,
	Andi Kleen <andi@...stfloor.org>,
	Randy Dunlap <randy.dunlap@...cle.com>,
	Josh Aune <luken@...er.org>, Pekka Paalanen <pq@....fi>
Subject: Re: [ANNOUNCE] kmemcheck v7

Vegard Nossum wrote:
> How is the speed of Valgrind+UML, does anybody know?

The speed of Valgrind+UML is the same as the speed of valgrind
on any application.  On a 2GHz box it took about 2.5 minutes
to reach "login:" from a cold boot of UML (includes udev, etc.)
So if normal boot takes 15 seconds, then that's a factor of 10
slowdown: slow for interactivity, yet bearable for checking.
The memory-intensive portions (linear search, pointer chasing,
etc.) can be slower still, but loops that concentrate on
register arithmetic or conditional branching go faster.
There is almost no system wait time: normal device delays (disk,
network) get totally overlapped by CPU usage for grinding :-)

I'd like to have both kmemcheck and valgrind+UML, and use them
differently.  Run kmemcheck all the time on a box or two as
"background trolling" for infrequent cases.  Use valgrind+UML
for interactivity and programmable flexibility when hunting
specific bugs, or when hardware cannot be dedicated.

-- 
John Reiser, jreiser@...Wagon.com
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