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Message-ID: <4846AFCF.30500@sgi.com>
Date: Wed, 04 Jun 2008 08:07:59 -0700
From: Mike Travis <travis@....com>
To: Andrew Morton <akpm@...ux-foundation.org>
CC: Christoph Lameter <clameter@....com>, linux-arch@...r.kernel.org,
linux-kernel@...r.kernel.org, David Miller <davem@...emloft.net>,
Eric Dumazet <dada1@...mosbay.com>,
Peter Zijlstra <peterz@...radead.org>,
Rusty Russell <rusty@...tcorp.com.au>
Subject: Re: [patch 00/41] cpu alloc / cpu ops v3: Optimize per cpu access
Andrew Morton wrote:
> On Thu, 29 May 2008 20:56:20 -0700 Christoph Lameter <clameter@....com> wrote:
>
>> In various places the kernel maintains arrays of pointers indexed by
>> processor numbers. These are used to locate objects that need to be used
>> when executing on a specirfic processor. Both the slab allocator
>> and the page allocator use these arrays and there the arrays are used in
>> performance critical code. The allocpercpu functionality is a simple
>> allocator to provide these arrays.
>
> All seems reasonable to me. The obvious question is "how do we size
> the arena". We either waste memory or, much worse, run out.
>
> And running out is a real possibility, I think. Most people will only
> mount a handful of XFS filesystems. But some customer will come along
> who wants to mount 5,000, and distributors will need to cater for that,
> but how can they?
>
> I wonder if we can arrange for the default to be overridden via a
> kernel boot option?
>
>
> Another obvious question is "how much of a problem will we have with
> internal fragmentation"? This might be a drop-dead showstopper.
One problem with variable sized cpu_alloc area is this comment in bitmap.h:
* Note that nbits should be always a compile time evaluable constant.
* Otherwise many inlines will generate horrible code.
I'm guessing since this will be of low use and not performance critical,
then we can ignore the "horrible code"? ;-)
Thanks,
Mike
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