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Date:	Mon, 09 Jun 2008 16:07:36 +0530
From:	Balbir Singh <balbir@...ux.vnet.ibm.com>
To:	KAMEZAWA Hiroyuki <kamezawa.hiroyu@...fujitsu.com>
CC:	"linux-mm@...ck.org" <linux-mm@...ck.org>,
	LKML <linux-kernel@...r.kernel.org>,
	"menage@...gle.com" <menage@...gle.com>,
	"xemul@...nvz.org" <xemul@...nvz.org>,
	"yamamoto@...inux.co.jp" <yamamoto@...inux.co.jp>
Subject: Re: [RFC][PATCH 1/2] memcg: res_counter hierarchy

KAMEZAWA Hiroyuki wrote:
> On Mon, 09 Jun 2008 15:18:47 +0530
> Balbir Singh <balbir@...ux.vnet.ibm.com> wrote:
> 
>> KAMEZAWA Hiroyuki wrote:
>>> A simple hard-wall hierarhcy support for res_counter.
>>>
>>> Changelog v2->v3
>>>  - changed the name and arguments of functions.
>>>  - rewrote to be read easily.
>>>  - named as HardWall hierarchy.
>>>
>>> This implements following model
>>>  - A cgroup's tree means hierarchy of resource.
>>>  - All child's resource is moved from its parents.
>>>  - The resource moved to children is charged as parent's usage.
>>>  - The resource moves when child->limit is changed.
>>>  - The sum of resource for children and its own usage is limited by "limit".
>>>
>>> This implies
>>>  - No dynamic automatic hierarhcy balancing in the kernel.
>>>  - Each resource is isolated completely.
>>>  - The kernel just supports resource-move-at-change-in-limit.
>>>  - The user (middle-ware) is responsible to make hierarhcy balanced well.
>> We'd definitely like to see a user level tool/application as a demo of how this
>> can be achieved.
>>
> I don't have one, now. I'll write one when I have time. Need now ?
> Hmm...maybe I(we) need some more patches to implement useful statistics,
> notifier to middlewares.
> 

Yes, we need more useful statistics.

> 
> 
>>>    Good balance can be achieved by changing limit from user land.
>>>
>>>
>>> Background:
>>>  Recently, there are popular resource isolation technique widely used,
>>>  i.e. Hardware-Virtualization. We can do hierarchical resource isolation
>>>  by using cgroup on it. But supporting hierarchy management in croups
>>>  has some advantages of performance, unity and costs of management.
>>>
>>>  There are good resource management in other OSs, they support some kind of
>>>  hierarchical resource management. We wonder what kind of hierarchy policy
>>>  is good for Linux. And there is an another point. Hierarchical system can be
>>>  implemented by the kernel and user-land co-operation.  So, there are various
>>>  choices to do in the kernel. Doing all in the kernel or export some proper
>>>  interfaces to the user-land. Middle-wares are tend to be used for management.
>>>  I hope there will be Open Source one.
>>>
>>>  At supporting hierarchy in cgroup, several aspects of characteristics of
>>>  policy of hierarchy can be considered. Some needs automatic balancing
>>>  between several groups.
>>>
>>>   - fairness    ... how fairness is kept under policy
>>>
>>>   - performance ... should be _fast_. multi-level resource balancing tend
>>>                  to use much amount of CPU and can cause soft lockup.
>>>
>>>   - predictability ... resource management are usually used for resource
>>>                  isolation. the kernel must not break the isolation and
>>>                  predictability of users against application's progress.
>>>
>>>   - flexibility ... some sophisticated dynamic resource balancing with
>>>  		 soft-limit is welcomed when the user doesn't want strict
>>> 		 resource isolation or when the user cannot estimate how much
>>> 		 they want correctly.
>> Soft limits has been on my plate for a while now. I'll take a crack at it. At
>> the moment the statistics is a bit of a worry, since users/administrators need
>> good statistics to take further action.
>>
> Yes, statistics is not enough now.
> 
> 
> 
>>> Hard Wall Hierarchy.
>>>
>>>  This patch implements a hard-wall model of hierarchy for resources.
>>>  Works well for users who want strict resource isolation.
>>>
>>>  This model allows the move of resource only between a parent and its children.
>>>  The resource is moved to a child when it declares the amount of resources to be
>>>  used. (by limit)
>> The other reason for preferring a shares based approach is that, the it will be
>> more in line with the CPU controllers interfaces.
>>
> 
> You have to think of the major difference of tha nature of CPU and Memory.
> We have to reclaim the resource with some feedbacks among sevral cgroups.
> But ok, if it's can be implemented in simple way.
> I have no objections if cost is very low. My concern is only performance.
> (and maintenance)
> 

True, I don't see hierarchy as adding too much additional cost.

> 
>>> Index: temp-2.6.26-rc2-mm1/include/linux/res_counter.h
>>> ===================================================================
>>> --- temp-2.6.26-rc2-mm1.orig/include/linux/res_counter.h
>>> +++ temp-2.6.26-rc2-mm1/include/linux/res_counter.h
>>> @@ -38,6 +38,16 @@ struct res_counter {
>>>  	 * the number of unsuccessful attempts to consume the resource
>>>  	 */
>>>  	unsigned long long failcnt;
>>> +
>>> +	/*
>>> +	 * hierarchy support: the parent of this resource.
>>> +	 */
>>> +	struct res_counter *parent;
>>> +	/*
>>> +	 * the amount of resources assigned to children.
>>> +	 */
>>> +	unsigned long long for_children;
>>> +
>> I would prefer to use a better name, lent_out? reserved_for_children?
>> borrowed_by_children?
>>
> ok. use other names.
> 
> 
> 
>>>  	/*
>>>  	 * the lock to protect all of the above.
>>>  	 * the routines below consider this to be IRQ-safe
>>> @@ -63,9 +73,20 @@ u64 res_counter_read_u64(struct res_coun
>>>  ssize_t res_counter_read(struct res_counter *counter, int member,
>>>  		const char __user *buf, size_t nbytes, loff_t *pos,
>>>  		int (*read_strategy)(unsigned long long val, char *s));
>>> +
>>> +/*
>>> + * An interface for setting res_counter's member (ex. limit)
>>> + * the new parameter is passed by *buf and translated by write_strategy().
>>> + * Then, it is applied to member under the control of set_strategy().
>>> + * If write_strategy() and set_strategy() can be NULL. see res_counter.c
>>> + */
>>> +
>>>  ssize_t res_counter_write(struct res_counter *counter, int member,
>>> -		const char __user *buf, size_t nbytes, loff_t *pos,
>>> -		int (*write_strategy)(char *buf, unsigned long long *val));
>>> +	const char __user *buf, size_t nbytes, loff_t *pos,
>>> +        int (*write_strategy)(char *buf, unsigned long long *val),
>>> +	int (*set_strategy)(struct res_counter *res, unsigned long long val,
>>> +			    int what),
>>> +	);
>>>
>>>  /*
>>>   * the field descriptors. one for each member of res_counter
>>> @@ -76,15 +97,33 @@ enum {
>>>  	RES_MAX_USAGE,
>>>  	RES_LIMIT,
>>>  	RES_FAILCNT,
>>> +	RES_FOR_CHILDREN,
>> RES_BORROWED? RES_BORROWED_BY_CHILDREN?
>>
> ok, again.
> 
>>>  };
>>>
>>>  /*
>>>   * helpers for accounting
>>>   */
>>>
>>> +/*
>>> + * initialize res_counter.
>>> + * @counter : the counter
>>> + *
>>> + * initialize res_counter and set default limit to very big value(unlimited)
>>> + */
>>> +
>>>  void res_counter_init(struct res_counter *counter);
>>>
>>>  /*
>>> + * initialize res_counter under hierarchy.
>>> + * @counter : the counter
>>> + * @parent : the parent of the counter
>>> + *
>>> + * initialize res_counter and set default limit to 0. and set "parent".
>>> + */
>>> +void res_counter_init_hierarchy(struct res_counter *counter,
>>> +				struct res_counter *parent);
>>> +
>>> +/*
>>>   * charge - try to consume more resource.
>>>   *
>>>   * @counter: the counter
>>> @@ -153,4 +192,51 @@ static inline void res_counter_reset_fai
>>>  	cnt->failcnt = 0;
>>>  	spin_unlock_irqrestore(&cnt->lock, flags);
>>>  }
>>> +
>>> +/**
>>> + * Move resources from a parent to a child.
>>> + * At success,
>>> + *           parent->usage += val.
>>> + *           parent->for_children += val.
>>> + *           child->limit += val.
>>> + *
>>> + * @child:    an entity to set res->limit. The parent is child->parent.
>>> + * @val:      the amount of resource to be moved.
>>> + * @callback: called when the parent's free resource is not enough to be moved.
>>> + *            this can be NULL if no callback is necessary.
>>> + * @retry:    limit for the number of trying to callback.
>>> + *            -1 means infinite loop. At each retry, yield() is called.
>>> + * Returns 0 at success, !0 at failure.
>>> + *
>>> + * The callback returns 0 at success, !0 at failure.
>>> + *
>>> + */
>>> +
>>> +int res_counter_move_resource(struct res_counter *child,
>>> +	unsigned long long val,
>>> +        int (*callback)(struct res_counter *res, unsigned long long val),
>>> +	int retry);
>>> +
>>> +
>>> +/**
>>> + * Return resource to its parent.
>>> + * At success,
>>> + *           parent->usage  -= val.
>>> + *           parent->for_children -= val.
>>> + *           child->limit -= val.
>>> + *
>>> + * @child:   entry to resize. The parent is child->parent.
>>> + * @val  :   How much does child repay to parent ? -1 means 'all'
>>> + * @callback: A callback for decreasing resource usage of child before
>>> + *            returning. If NULL, just deceases child's limit.
>>> + * @retry:   # of retries at calling callback for freeing resource.
>>> + *            -1 means infinite loop. At each retry, yield() is called.
>>> + * Returns 0 at success.
>>> + */
>>> +
>>> +int res_counter_return_resource(struct res_counter *child,
>>> +	unsigned long long val,
>>> +	int (*callback)(struct res_counter *res, unsigned long long val),
>>> +	int retry);
>>> +
>>>  #endif
>>> Index: temp-2.6.26-rc2-mm1/Documentation/controllers/resource_counter.txt
>>> ===================================================================
>>> --- temp-2.6.26-rc2-mm1.orig/Documentation/controllers/resource_counter.txt
>>> +++ temp-2.6.26-rc2-mm1/Documentation/controllers/resource_counter.txt
>>> @@ -44,6 +44,13 @@ to work with it.
>>>   	Protects changes of the above values.
>>>
>>>
>>> + f. struct res_counter *parent
>>> +
>>> +	Parent res_counter under hierarchy.
>>> +
>>> + g. unsigned long long for_children
>>> +
>>> +	Resources assigned to children. This is included in usage.
>>>
>>>  2. Basic accounting routines
>>>
>>> @@ -179,3 +186,37 @@ counter fields. They are recommended to 
>>>      still can help with it).
>>>
>>>   c. Compile and run :)
>>> +
>>> +
>>> +6. Hierarchy
>>> + a. No Hierarchy
>>> +   each cgroup can use its own private resource.
>>> +
>>> + b. Hard-wall Hierarhcy
>>> +   A simple hierarchical tree system for resource isolation.
>>> +   Allows moving resources only between a parent and its children.
>>> +   A parent can move its resource to children and remember the amount to
>>> +   for_children member. A child can get new resource only from its parent.
>>> +   Limit of a child is the amount of resource which is moved from its parent.
>>> +
>> OK, after reading this I am totally sure I want a shares based interface. Limits
>> are not shared like this.
>>
>> A child and a parent should both be capable of having a limit of 1G, but they
>> could use different shares factors to govern, how much each children will get.
>> Doing it this way, breaks limit semantics.
>>
> Not easy to use in my point of view. Can we use 'share' in proper way 
> on no-swap machine ?
> 

Not sure I understand your question. Share represents the share of available
resources.

> 
>>> +   When add "val" to a child,
>>> +	parent->usage += val
>>> +	parent->for_children += val
>>> +	child->limit += val
>>> +   When a child returns its resource
>>> +	parent->usage -= val
>>> +	parent->for_children -= val
>>> +	child->limit -= val.
>>> +
>>> +   This implements resource isolation among each group. This works very well
>>> +   when you want to use strict resource isolation.
>>> +
>>> +   Usage Hint:
>>> +   This seems for static resource assignment but dynamic resource re-assignment
>>> +   can be done by resetting "limit" of groups. When you consider "limit" as
>>> +   the amount of allowed _current_ resource, a sophisticated resource management
>>> +   system based on strict resource isolation can be implemented.
>>> +
>>> +c. Soft-wall Hierarchy
>>> +   TBD.
>>> +
>>> Index: temp-2.6.26-rc2-mm1/kernel/res_counter.c
>>> ===================================================================
>>> --- temp-2.6.26-rc2-mm1.orig/kernel/res_counter.c
>>> +++ temp-2.6.26-rc2-mm1/kernel/res_counter.c
>>> @@ -20,6 +20,14 @@ void res_counter_init(struct res_counter
>>>  	counter->limit = (unsigned long long)LLONG_MAX;
>>>  }
>>>
>>> +void res_counter_init_hierarchy(struct res_counter *counter,
>>> +		struct res_counter *parent)
>>> +{
>>> +	spin_lock_init(&counter->lock);
>>> +	counter->limit = 0;
>>> +	counter->parent = parent;
>>> +}
>>> +
>>>  int res_counter_charge_locked(struct res_counter *counter, unsigned long val)
>>>  {
>>>  	if (counter->usage + val > counter->limit) {
>>> @@ -74,6 +82,8 @@ res_counter_member(struct res_counter *c
>>>  		return &counter->limit;
>>>  	case RES_FAILCNT:
>>>  		return &counter->failcnt;
>>> +	case RES_FOR_CHILDREN:
>>> +		return &counter->for_children;
>>>  	};
>>>
>>>  	BUG();
>>> @@ -104,7 +114,9 @@ u64 res_counter_read_u64(struct res_coun
>>>
>>>  ssize_t res_counter_write(struct res_counter *counter, int member,
>>>  		const char __user *userbuf, size_t nbytes, loff_t *pos,
>>> -		int (*write_strategy)(char *st_buf, unsigned long long *val))
>>> +		int (*write_strategy)(char *st_buf, unsigned long long *val),
>>> +		int (*set_strategy)(struct res_counter *res,
>>> +			unsigned long long val, int what))
>>>  {
>>>  	int ret;
>>>  	char *buf, *end;
>>> @@ -133,13 +145,101 @@ ssize_t res_counter_write(struct res_cou
>>>  		if (*end != '\0')
>>>  			goto out_free;
>>>  	}
>>> -	spin_lock_irqsave(&counter->lock, flags);
>>> -	val = res_counter_member(counter, member);
>>> -	*val = tmp;
>>> -	spin_unlock_irqrestore(&counter->lock, flags);
>>> -	ret = nbytes;
>>> +	if (set_strategy) {
>>> +		ret = set_strategy(res, tmp, member);
>>
>> I'm afraid, I don't understand the set_strategy and it's purpose.
>>
> Sorry. I'm now rewritten and removed this.
> 
> 

OK

> 
>>> +		if (!ret)
>>> +			ret = nbytes;
>>> +	} else {
>>> +		spin_lock_irqsave(&counter->lock, flags);
>>> +		val = res_counter_member(counter, member);
>>> +		*val = tmp;
>>> +		spin_unlock_irqrestore(&counter->lock, flags);
>>> +		ret = nbytes;
>>> +	}
>>>  out_free:
>>>  	kfree(buf);
>>>  out:
>>>  	return ret;
>>>  }
>>> +
>>> +
>>> +int res_counter_move_resource(struct res_counter *child,
>>> +				unsigned long long val,
>>> +	int (*callback)(struct res_counter *res, unsigned long long val),
>>> +	int retry)
>>> +{
>>> +	struct res_counter *parent = child->parent;
>>> +	unsigned long flags;
>>> +
>>> +	BUG_ON(!parent);
>>> +
>>> +	while (1) {
>>> +		spin_lock_irqsave(&parent->lock, flags);
>>> +		if (parent->usage + val < parent->limit) {
>>> +			parent->for_children += val;
>>> +			parent->usage += val;
>>> +			break;
>>> +		}
>>> +		spin_unlock_irqrestore(&parent->lock, flags);
>>> +
>>> +		if (!retry || !callback)
>>> +			goto failed;
>>> +		/* -1 means  infinite loop */
>>> +		if (retry != -1)
>>> +			--retry;
>> I don't like the idea of spinning in an infinite loop, I would prefer to fail
>> things instead of burning CPU cycles.
>>
> ok, will remove "-1" case.
> 
> 
> 
> 
>>> +		yield();
>>> +		callback(parent, val);
>> This code is not very understandable. Why do we yield before callback?
>>
> 
> yield() after callback() means that res_counter's state will be
> far different from the state after callback.
> So, we have to yield before call back and check res_coutner sooner.
> 

But does yield() get us any guarantees of seeing the state change?

-- 
	Warm Regards,
	Balbir Singh
	Linux Technology Center
	IBM, ISTL
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