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Date:	Mon, 4 Aug 2008 17:05:45 -0700
From:	Jesse Barnes <jbarnes@...tuousgeek.org>
To:	"Rafael J. Wysocki" <rjw@...k.pl>
Cc:	David Miller <davem@...emloft.net>, arekm@...en.pl,
	linux-kernel@...r.kernel.org, akpm@...ux-foundation.org
Subject: Re: BUG: scheduling while atomic: ip/23212/0x00000102

On Monday, August 04, 2008 4:53 pm Rafael J. Wysocki wrote:
> On Tuesday, 5 of August 2008, Jesse Barnes wrote:
> > On Monday, August 04, 2008 3:10 pm Rafael J. Wysocki wrote:
> > > > -	pci_read_config_word(tp->pdev,
> > > > -			     pm + PCI_PM_CTRL,
> > > > -			     &power_control);
> > > > -	power_control |= PCI_PM_CTRL_PME_STATUS;
> > > > -	power_control &= ~(PCI_PM_CTRL_STATE_MASK);
> > > >  	switch (state) {
> > > >  	case PCI_D0:
> > > > -		power_control |= 0;
> > > > -		pci_write_config_word(tp->pdev,
> > > > -				      pm + PCI_PM_CTRL,
> > > > -				      power_control);
> > > > -		udelay(100);	/* Delay after power state change */
> > > > +		pci_enable_wake(tp->pdev, state, false);
> > > > +		pci_set_power_state(tp->pdev, PCI_D0);
> > >
> > > Still, I don't think drivers should access the standard PCI PM
> > > registers directly, so perhaps there should be a version of
> > > pci_set_power_state() using udelay() instead of msleep() or we can just
> > > replace the msleep() in pci_set_power_state() with udelay()?
> >
> > I think we should get rid of the open coded PCI PM state management,
> > since otherwise platform related bugs like the Intel PCIe PM quirk that
> > sets pci_pm_d3_delay to 120ms would have to be duplicated around the
> > tree.
> >
> > That said, waiting for 120ms with a busy wait seems a bit absurd if we
> > can avoid it.  Either we need to find a way to make drivers only change
> > states (which can be very slow) in non-atomic context or we'll need to
> > add a busy wait variant of the power state call...
>
> What about this?
>
> It fixes the tg3 issue for me.
>
> ---
>  drivers/net/tg3.c   |   19 +++++++++++++++++--
>  drivers/pci/pci.c   |   24 +++++++++++++++---------
>  include/linux/pci.h |    2 ++
>  3 files changed, 34 insertions(+), 11 deletions(-)
>
> Index: linux-2.6/drivers/pci/pci.c
> ===================================================================
> --- linux-2.6.orig/drivers/pci/pci.c
> +++ linux-2.6/drivers/pci/pci.c
> @@ -421,6 +421,7 @@ static inline int platform_pci_sleep_wak
>   *                           given PCI device
>   * @dev: PCI device to handle.
>   * @state: PCI power state (D0, D1, D2, D3hot) to put the device into.
> + * @delay: if set, time to wait for the device to change the state, in
> microseconds *
>   * RETURN VALUE:
>   * -EINVAL if the requested state is invalid.
> @@ -429,8 +430,8 @@ static inline int platform_pci_sleep_wak
>   * 0 if device already is in the requested state.
>   * 0 if device's power state has been successfully changed.
>   */
> -static int
> -pci_raw_set_power_state(struct pci_dev *dev, pci_power_t state)
> +int pci_raw_set_power_state(struct pci_dev *dev, pci_power_t state,
> +                            unsigned int delay)
>  {
>  	u16 pmcsr;
>  	bool need_restore = false;
> @@ -486,12 +487,16 @@ pci_raw_set_power_state(struct pci_dev *
>  	/* enter specified state */
>  	pci_write_config_word(dev, dev->pm_cap + PCI_PM_CTRL, pmcsr);
>
> -	/* Mandatory power management transition delays */
> -	/* see PCI PM 1.1 5.6.1 table 18 */
> -	if (state == PCI_D3hot || dev->current_state == PCI_D3hot)
> -		msleep(pci_pm_d3_delay);
> -	else if (state == PCI_D2 || dev->current_state == PCI_D2)
> -		udelay(200);
> +	if (delay) {
> +		udelay(delay);
> +	} else {
> +		/* Mandatory power management transition delays */
> +		/* see PCI PM 1.1 5.6.1 table 18 */
> +		if (state == PCI_D3hot || dev->current_state == PCI_D3hot)
> +			msleep(pci_pm_d3_delay);
> +		else if (state == PCI_D2 || dev->current_state == PCI_D2)
> +			udelay(200);
> +	}

I think this has the issue I mentioned above.  We want to honor platform D3 
transition delays or we'll see the bugs they're intended to work around.  
With this API, a driver could pass in a delay of 5us and void both the 
platform bugs that pci_pm_d3_delay works around and the D2 transition time of 
200us that the code already has...

Jesse
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