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Message-Id: <1219341888-23191-4-git-send-email-alex.nixon@citrix.com>
Date: Thu, 21 Aug 2008 19:04:45 +0100
From: Alex Nixon <alex.nixon@...rix.com>
To: Linux Kernel Mailing List <linux-kernel@...r.kernel.org>
Cc: Alex Nixon <alex.nixon@...rix.com>,
Jeremy Fitzhardinge <jeremy@...p.org>,
Ingo Molnar <mingo@...e.hu>
Subject: [PATCH 4/7] x86_32: Clean up play_dead.
The removal of the CPU from the various maps was redundant as it already happened in cpu_disable.
After cleaning this up, cpu_uninit only resets the tlb state, so rename it and create a noop version for the X86_64 case (so the two play_deads can be unified later).
Signed-off-by: Alex Nixon <alex.nixon@...rix.com>
Cc: Jeremy Fitzhardinge <jeremy@...p.org>
Cc: Ingo Molnar <mingo@...e.hu>
---
arch/x86/kernel/cpu/common.c | 6 +-----
arch/x86/kernel/process_32.c | 17 ++++-------------
include/asm-x86/smp.h | 7 ++++++-
3 files changed, 11 insertions(+), 19 deletions(-)
diff --git a/arch/x86/kernel/cpu/common.c b/arch/x86/kernel/cpu/common.c
index d3bc82f..531e054 100644
--- a/arch/x86/kernel/cpu/common.c
+++ b/arch/x86/kernel/cpu/common.c
@@ -755,14 +755,10 @@ void __cpuinit cpu_init(void)
xsave_init();
}
-#ifdef CONFIG_HOTPLUG_CPU
-void __cpuinit cpu_uninit(void)
+void reset_lazy_tlbstate(void)
{
int cpu = raw_smp_processor_id();
- cpu_clear(cpu, cpu_initialized);
- /* lazy TLB state */
per_cpu(cpu_tlbstate, cpu).state = 0;
per_cpu(cpu_tlbstate, cpu).active_mm = &init_mm;
}
-#endif
diff --git a/arch/x86/kernel/process_32.c b/arch/x86/kernel/process_32.c
index 53887cd..2db1746 100644
--- a/arch/x86/kernel/process_32.c
+++ b/arch/x86/kernel/process_32.c
@@ -83,26 +83,17 @@ unsigned long thread_saved_pc(struct task_struct *tsk)
#define play_dead native_play_dead
#endif
-static void cpu_exit_clear(void)
+/* We don't actually take CPU down, just spin without interrupts. */
+void native_play_dead(void)
{
int cpu = raw_smp_processor_id();
idle_task_exit();
- cpu_uninit();
- irq_ctx_exit(cpu);
+ reset_lazy_tlbstate();
- cpu_clear(cpu, cpu_callout_map);
- cpu_clear(cpu, cpu_callin_map);
-
- numa_remove_cpu(cpu);
-}
+ irq_ctx_exit(cpu);
-/* We don't actually take CPU down, just spin without interrupts. */
-void native_play_dead(void)
-{
- /* This must be done before dead CPU ack */
- cpu_exit_clear();
mb();
/* Ack it */
__get_cpu_var(cpu_state) = CPU_DEAD;
diff --git a/include/asm-x86/smp.h b/include/asm-x86/smp.h
index f7d153f..2b97b4c 100644
--- a/include/asm-x86/smp.h
+++ b/include/asm-x86/smp.h
@@ -215,7 +215,12 @@ static inline int hard_smp_processor_id(void)
#endif /* CONFIG_X86_LOCAL_APIC */
#ifdef CONFIG_HOTPLUG_CPU
-extern void cpu_uninit(void);
+#ifdef CONFIG_X86_32
+extern void reset_lazy_tlbstate(void);
+#else
+static inline void reset_lazy_tlbstate(void)
+{ }
+#endif /* CONFIG_X86_32 */
#endif
#endif /* __ASSEMBLY__ */
--
1.5.4.3
--
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