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Message-ID: <49483D01.1050603@cs.columbia.edu>
Date:	Tue, 16 Dec 2008 18:42:57 -0500
From:	Oren Laadan <orenl@...columbia.edu>
To:	Dave Hansen <dave@...ux.vnet.ibm.com>
CC:	Mike Waychison <mikew@...gle.com>, jeremy@...p.org, arnd@...db.de,
	linux-api@...r.kernel.org, containers@...ts.linux-foundation.org,
	linux-kernel@...r.kernel.org, linux-mm@...ck.org,
	Linux Torvalds <torvalds@...l.org>,
	Alexander Viro <viro@...iv.linux.org.uk>,
	"H. Peter Anvin" <hpa@...or.com>,
	Thomas Gleixner <tglx@...utronix.de>,
	Ingo Molnar <mingo@...e.hu>
Subject: Re: [RFC v11][PATCH 03/13] General infrastructure for checkpoint
 restart



Dave Hansen wrote:
> On Tue, 2008-12-16 at 13:54 -0800, Mike Waychison wrote:
>> Oren Laadan wrote:
>>> diff --git a/checkpoint/sys.c b/checkpoint/sys.c
>>> index 375129c..bd14ef9 100644
>>> --- a/checkpoint/sys.c
>>> +++ b/checkpoint/sys.c
>>> +/*
>>> + * During checkpoint and restart the code writes outs/reads in data
>>> + * to/from the checkpoint image from/to a temporary buffer (ctx->hbuf).
>>> + * Because operations can be nested, use cr_hbuf_get() to reserve space
>>> + * in the buffer, then cr_hbuf_put() when you no longer need that space.
>>> + */
>> This seems a bit over-kill for buffer management no?  The only large 
>> header seems to be cr_hdr_head and the blowup comes from utsinfo string 
>> data (which could easily be moved out to be in it's own CR_HDR_STRING 
>> blocks).
>>
>> Wouldn't it be easier to use stack-local storage than balancing the 
>> cr_hbuf_get/put routines?
> 
> I've asked the same question, so I'll give you Oren's response that I
> remember:
> 
> cr_hbuf_get/put() are more of an API that we can use later.  For now,
> those buffers really are temporary.  But, in a case where we want to do
> a really fast checkpoint (to reduce "downtime" during the checkpoint) we
> store the image entirely in kernel memory to be written out later.

Precisely.

Note that by "store the image entirely" we mean everything that cannot
be saved COW - so memory pages are not duplicated; the rest of the data
tends to take less than 5-10% of the total size.

Buffering the checkpoint image in kernel is useful to reduce downtime
during checkpoint, and also useful for super-fast rollback of a task
(or container) by always keeping everything in memory.

This abstraction is also useful for restart, e.g. to implement read-ahead
of the checkpoint image into the kernel.

Note also that in the future we will have larger headers (e.g. to record
the state of a socket), and there may be some nested calls (e.g. to dump
a connected unix-domain socket we will want to first save the "parent"
listening socket, and also there is nesting in restart).

Instead of using the stack for some headers and memory allocation for
other headers, this abstraction provides a standard interface for all
checkpoint/restart code (and the actual implementation may vary for
different purposes).

> 
> In that case, cr_hbuf_put() stops doing anything at all because we keep
> the memory around.
> 
> cr_hbuf_get() becomes, "I need some memory to write some checkpointy
> things into".
> 
> cr_hbuf_put() becomes, "I'm done with this for now, only keep it if
> someone else needs it."
> 
> This might all be a lot clearer if we just kept some more explicit
> accounting around about who is using the objects.  Something like:
> 
> struct cr_buf {
> 	struct kref ref;
> 	int size;
> 	char buf[0];
> };
> 
> /* replaces cr_hbuf_get() */
> struct cr_buf *alloc_cr_buf(int size, gfp_t flags)
> {
> 	struct cr_buf *buf;
> 
> 	buf = kmalloc(sizeof(cr_buf) + size, flags);
> 	if (!buf)
> 		return NULL;
> 	buf->ref = 1; /* or whatever */
> 	buf->size = size;
> 	return buf;
> }
> 
> int cr_kwrite(struct cr_buf *buf)
> {
> 	if (writing_checkpoint_now) {
> 		// or whatever this write call was...
> 		vfs_write(&buf->buf[0], buf->size);
> 	} else if (deferring_write) {		
> 		kref_get(buf->kref);
> 	}
> }

Yes, something like that, except you can do without the reference count
since the buffer is tied to 'struct cr_ctx'; so this is what I had in
mind:

In non-buffering mode - as it is now - cr_kwrite() will write the data out.

In buffering mode (not implemented yet), cr_write() will either do nothing
(if we borrow from the current code, that uses a temp buffer), or attach
the 'struct cr_buf' to the 'struct cr_ctx' (if we borrow Dave's suggestion
above).

In buffering mode, we'll also need 'cr_writeout()' which will write out
the entire buffer to the 'struct file'.  (This function will do nothing
in non-buffering mode).

Finally, the buffers will be freed when the 'struct cr_ctx' is cleaned.

Oren.

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