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Message-ID: <621d098f0901121319j1be02f82j368250314664b997@mail.gmail.com>
Date: Mon, 12 Jan 2009 22:19:01 +0100
From: "Jan Dittmer" <jdi@....org>
To: "Jesse Barnes" <jbarnes@...tuousgeek.org>
Cc: "Dave Airlie" <airlied@...il.com>,
"Diego Calleja" <diegocg@...il.com>, linux-kernel@...r.kernel.org,
eric.anholt@...tel.com, airlied@...ux.ie
Subject: Re: intel kms "Failed to allocate space for kernel memory manager"
On Mon, Jan 12, 2009 at 6:56 PM, Jesse Barnes <jbarnes@...tuousgeek.org> wrote:
> On Monday, January 12, 2009 12:37 am Jan Dittmer wrote:
>> On Mon, Jan 12, 2009 at 9:04 AM, Dave Airlie <airlied@...il.com> wrote:
>> > the latest git should work with kms on most chipsets, we are still
>> > chasing down some issues on some chipsets,
>>
>> So is there anything I can test to help you get it going on 'my' chipset
>> (GM965, Lenovo X300)?
>
> I do much of my testing on GM965, so you should be able to get it to work with
> the latest bits:
> - libdrm from git master of mesa/drm
> - mesa from git master of mesa/mesa
> - xf86-video-intel from git master
> - drm-intel-next from anholt's kernel tree
> (git://git.kernel.org/pub/scm/linux/kernel/git/anholt/drm-intel)
>
> You'll need to use UXA as your AccelMethod. If you run into issues with the
> above, please file bugs (if you don't already see your issue filed) at
> bugs.freedesktop.org.
Thanks, at least X starts now, though dri is still broken. Is there
any quick fix to:
name of display: :0.0
libGL: XF86DRIGetClientDriverName: 1.9.0 i965 (screen 0)
libGL: OpenDriver: trying /usr/local/lib/dri/i965_dri.so
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 4, (OK)
drmOpenByBusid: Searching for BusID pci:0000:00:02.0
drmOpenDevice: node name is /dev/dri/card0
drmOpenDevice: open result is 4, (OK)
drmOpenByBusid: drmOpenMinor returns 4
drmOpenByBusid: drmGetBusid reports pci:0000:00:02.0
libGL error: drmMap of framebuffer failed (Resource temporarily unavailable)
libGL error: reverting to software direct rendering
?
This is with latest mesa git libGL. Any special compilation options for mesa?
Thanks,
Jan
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