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Message-Id: <1233190170.6734.36.camel@localhost.localdomain>
Date: Thu, 29 Jan 2009 00:49:30 +0000
From: Adrian McMenamin <adrian@...golddream.dyndns.info>
To: Mike Frysinger <vapier@...too.org>
Cc: Paul Mundt <lethal@...ux-sh.org>, Greg KH <greg@...ah.com>,
Dmitry Torokhov <dmitry.torokhov@...il.com>,
dwmw2 <dwmw2@...radead.org>, linux-sh <linux-sh@...r.kernel.org>,
LKML <linux-kernel@...r.kernel.org>,
linux-input <linux-input@...r.kernel.org>,
MTD <linux-mtd@...ts.infradead.org>
Subject: Re: [PATCH RFC] sh: maple: Add support for SEGA Dreamcast VMU and
clean up maple bus driver (2/3)
On Wed, 2009-01-28 at 19:44 -0500, Mike Frysinger wrote:
> On Wednesday 28 January 2009 19:09:10 Adrian McMenamin wrote:
> > +static struct maple_driver vmu_flash_driver = {
> > + .function = MAPLE_FUNC_MEMCARD,
> > + .drv = {
> > + .name = "Dreamcast_visual_memory",
>
> i thought there was like a 16byte limit or something on this ?
Don't think so, it's just a const char* isn't it?
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