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Date:	Wed, 11 Mar 2009 18:20:13 +0530
From:	"K.Prasad" <prasad@...ux.vnet.ibm.com>
To:	Ingo Molnar <mingo@...e.hu>
Cc:	Alan Stern <stern@...land.harvard.edu>,
	Andrew Morton <akpm@...ux-foundation.org>,
	Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
	Roland McGrath <roland@...hat.com>
Subject: Re: [patch 02/11] x86 architecture implementation of Hardware
	Breakpoint interfaces

On Wed, Mar 11, 2009 at 01:12:20PM +0100, Ingo Molnar wrote:
> 
> * Alan Stern <stern@...land.harvard.edu> wrote:
> 
> > On Tue, 10 Mar 2009, Ingo Molnar wrote:
> > 
> > > > More generally, it's there because kernel & userspace 
> > > > breakpoints can be installed and uninstalled while a task is 
> > > > running -- and yes, this is partially because breakpoints are 
> > > > prioritized.  (Although it's worth pointing out that even your 
> > > > suggestion of always prioritizing kernel breakpoints above 
> > > > userspace breakpoints would have the same effect.)  However 
> > > > the fact that the breakpoints are stored in a list rather than 
> > > > an array doesn't seem to be relevant.
> > > > 
> > > > > A list needs to be maintained and when updated it's 
> > > > > reloaded.
> > > > 
> > > > The same is true of an array.
> > > 
> > > Not if what we do what the previous code did: reloaded the full 
> > > array unconditionally. (it's just 4 entries)
> > 
> > But that array still has to be set up somehow.  It is private 
> > to the task; the only logical place to set it up is when the 
> > CPU switches to that task.
> > 
> > In the old code, it wasn't possible for task B or the kernel 
> > to affect the contents of task A's debug registers.  With 
> > hw-breakpoints it _is_ possible, because the balance between 
> > debug registers allocated to kernel breakpoints and debug 
> > registers allocated to userspace breakpoints can change.  
> > That's why the additional complexity is needed.
> 
> Yes - but we dont really need any scheduler complexity for this.
> 
> An IPI is enough to reload debug registers in an affected task 
> (and calculate the real debug register layout) - and the next 
> context switches will pick up changes automatically.
> 
> Am i missing anything? I'm trying to find the design that has 
> the minimal possible complexity. (without killing any necessary 
> features)
> 
> > > > Yes, kernel breakpoints have to be kept separate from 
> > > > userspace breakpoints.  But even if you focus just on 
> > > > userspace breakpoints, you still need to use a list 
> > > > because debuggers can try to register an arbitrarily large 
> > > > number of breakpoints.
> > > 
> > > That 'arbitrarily large number of breakpoints' worries me. 
> > > It's a pretty broken concept for a 4-items resource that 
> > > cannot be time-shared and hence cannot be overcommitted.
> > 
> > Suppose we never allow callers to register more breakpoints 
> > than will fit in the CPU's registers.  Do we then use a simple 
> > first-come first-served algorithm, with no prioritization?  If 
> > we do prioritize some breakpoint registrations more highly 
> > than others, how do we inform callers that their breakpoint 
> > has been kicked out by one of higher priority?  And how do we 
> > let them know when the higher-priority breakpoint has been 
> > unregistered, so they can try again?
> 
> For an un-shareable resource like this (and this is really a 
> rare case [and we shouldnt even consider switching between user 
> and kernel debug registers at system call time]), the best 
> approach is to have a rigid reservation mechanism with clear, 
> hard, early failures in the overcommit case.
> 
> Silently breaking a user-space debugging sessions just because 
> the admin has a debug register based system-wide profiling 
> running, is pretty much the worst usage model. It does not give 
> user-space any idea about what happened - the breakpoints just 
> "dont work".
> 
> So i'd suggest a really simple scheme (depicted for x86 bug 
> applicable on other architectures too):
> 
>  - we have a system-wide resource of 4 debug registers.
> 
>  - kernel-side can allocate debug registers system-wide (it 
>    takes effect on all CPUs, at once), up to 4 of them. The 5th 
>    allocation will fail.
> 
>  - user-side uses the ptrace APIs - and if it runs into the 
>    limit, ptrace should return a failure.
> 
> There's the following special case: the kernel reserves a debug 
> register when there's tasks in the system that already have 
> reserved all debug registers. I.e. the constraint was not known 
> when the user-space session started, and the kernel violates it 
> afterwards.
> 
> There's a couple of choices here, with various scales of 
> conflict resolution:
> 
>  1- silently override the user-space breakpoint
> 
>  2- notify the user-space task via a signal - SIGXCPU or so.
> 
>  3- reject the kernel-space allocation with a sufficiently 
>     informative log message: "task 123 already uses 4 debug 
>     registers, cannot allocate more kernel breakpoints" - 
>     leaving the resolution of the conflict to the admin.
> 
> #1 isnt particularly good because it brings back a
>    'silentfailure' mode.
> 
> #2 might be too brutal: starting something innocous-looking
>    might kill a debug session. OTOH user-space debuggers could 
>    catch the signal and inform the user.
> 
> #3 is probably the most informative (and hence probably the
>    best) variant. It also leaves policy of how to resolve the 
>    conflict to the admin.
> 

While reserving more discussions after Roland posts his views, I thought
I'd share some of mine here.

The present implementation can be likened to #3 except that the
uninstalled() callback is invoked (the user-space call through ptrace
takes a higher priority and evicts the kernel-space requests even now).

After the task using four debug registers yield the CPU, the
kernel-space breakpoint requests are 'restored' and installed() is
called again.

Even if #3 was implemented as described, we would still retain a
majority of the complexity in balance_kernel_vs_user() to check newer
tasks with requests for breakpoint registers.

Thanks,
K.Prasad

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