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Message-ID: <20090320155010.GA13556@kroah.com>
Date: Fri, 20 Mar 2009 08:50:10 -0700
From: Greg KH <greg@...ah.com>
To: Alan Cox <alan@...rguk.ukuu.org.uk>
Cc: Daniel Stone <daniel@...ishbar.org>,
Sindhudweep Sarkar <sindhudweep.sarkar@...il.com>,
David Airlie <airlied@...ux.ie>,
Thomas Hellstrom <thellstrom@...are.com>,
dri-devel@...ts.sourceforge.net, linux-kernel@...r.kernel.org,
Richard Purdie <rpurdie@...ux.intel.com>
Subject: Re: [patch 0/5] Intel Poulsbo/Morrestown DRM driver and DRM core
changes
On Fri, Mar 20, 2009 at 03:00:32PM +0000, Alan Cox wrote:
> > > By the same logic, would you support including the proprietary NVIDIA
> > > driver while we wait for Nouveau to catch up?
> >
> > The license of the NVIDIA driver does not allow that to even be a
> > possibility.
>
> I'm not convinced this is any different. If you accept the 3D changes you
> step into a dangerous world of estoppel and since it has many
> rightsholders also the wonderful world of contributory infringement. It
> really really needs lawyers to look into it.
I would hope that Intel's lawyers would have done such a thing before
releasing the kernel and xorg code under the licenses that they did :)
> Now the other way to do it that might be more productive and simpler
> would be to rip all the 3D crap out of that driver and just include the
> minimum needed 2D bits for the open source X driver. Makes the code
> smaller and cleaner, avoids an legal questions and lets people get on
> with real work.
Hm, that sounds fine to me.
Does that mean that all of these drm patches that I posted are _only_
needed for the 3d portions of the driver? If I rip out the portions of
the psb kernel driver that need these changes, do I end up with an
working 2d driver as well? Richard and Thomas, any thoughts here?
thanks,
greg k-h
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