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Message-ID: <20090402191908.GA2455@elte.hu>
Date: Thu, 2 Apr 2009 21:19:08 +0200
From: Ingo Molnar <mingo@...e.hu>
To: Peter Zijlstra <a.p.zijlstra@...llo.nl>
Cc: Paul Mackerras <paulus@...ba.org>,
Corey Ashford <cjashfor@...ux.vnet.ibm.com>,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH 5/6] perf_counter: add more context information
* Peter Zijlstra <a.p.zijlstra@...llo.nl> wrote:
> On Thu, 2009-04-02 at 20:34 +0200, Ingo Molnar wrote:
> > * Peter Zijlstra <a.p.zijlstra@...llo.nl> wrote:
> >
> > > On Thu, 2009-04-02 at 20:18 +0200, Ingo Molnar wrote:
> > > > * Peter Zijlstra <a.p.zijlstra@...llo.nl> wrote:
> > > >
> > > > > On Thu, 2009-04-02 at 13:36 +0200, Ingo Molnar wrote:
> > > > >
> > > > > > > -#define MAX_STACK_DEPTH 255
> > > > > > > +#define MAX_STACK_DEPTH 254
> > > > > > >
> > > > > > > struct perf_callchain_entry {
> > > > > > > - u64 nr;
> > > > > > > + u32 nr, hv, kernel, user;
> > > > > > > u64 ip[MAX_STACK_DEPTH];
> > > > > > > };
> > > > >
> > > > > Oh, and Paul suggested using u16s right after I send it out. So
> > > > > I'll either send an update or send a incremental in case you
> > > > > already applied it.
> > > >
> > > > yes, that's probably a good idea. Although u8 might be even better -
> > > > do we ever want to do more than 256 deep stack vectors? Even those
> > > > would take quite some time to construct and pass down.
> > >
> > > We'd have to pad it with 4 more bytes to remain u64 aligned,
> >
> > ok, indeed.
> >
> > > [...] also, why restrict ourselves. That MAX_STACK_DEPTH limit is
> > > trivially fixable if indeed someone finds its insufficient.
> >
> > well .. think about it: walking more than 256 stack frames for every
> > IRQ event? Getting backtraces like:
> >
> > <func_0+0x123>
> ...
> > <func_269+0x123>
> >
> > does that make much sense _per event_? How do you visualize it?
>
> You can use it to calculate aggregate times. Eg. attribute the
> time spend in func_0 to func_1 to func_2 etc. And use a tree view
> based on these call-chains, allowing you to drill-down -- which is
> basically what the sysprof GUI does.
yeah - but at a depth of more than 256?
(and who'd ever use more than 640K RAM anyway ;-)
Ingo
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