Add a function to wait until some other task has been switched out at least once. Signed-off-by: Markus Metzger --- include/linux/sched.h | 2 2 + 0 - 0 ! kernel/sched.c | 43 43 + 0 - 0 ! 2 files changed, 45 insertions(+) Index: b/include/linux/sched.h =================================================================== --- a/include/linux/sched.h +++ b/include/linux/sched.h @@ -1988,8 +1988,10 @@ extern void set_task_comm(struct task_st extern char *get_task_comm(char *to, struct task_struct *tsk); #ifdef CONFIG_SMP +extern void wait_task_context_switch(struct task_struct *p); extern unsigned long wait_task_inactive(struct task_struct *, long match_state); #else +static inline void wait_task_context_switch(struct task_struct *p) {} static inline unsigned long wait_task_inactive(struct task_struct *p, long match_state) { Index: b/kernel/sched.c =================================================================== --- a/kernel/sched.c +++ b/kernel/sched.c @@ -1933,6 +1933,49 @@ migrate_task(struct task_struct *p, int } /* + * wait_task_context_switch - wait for a thread to complete at least one + * context switch. + * + * @p must not be current. + */ +void wait_task_context_switch(struct task_struct *p) +{ + unsigned long nvcsw, nivcsw, flags; + int running; + struct rq *rq; + + nvcsw = p->nvcsw; + nivcsw = p->nivcsw; + for (;;) { + /* + * The runqueue is assigned before the actual context + * switch. We need to take the runqueue lock. + * + * We could check initially without the lock but it is + * very likely that we need to take the lock in every + * iteration. + */ + rq = task_rq_lock(p, &flags); + running = task_running(rq, p); + task_rq_unlock(rq, &flags); + + if (likely(!running)) + break; + /* + * The switch count is incremented before the actual + * context switch. We thus wait for two switches to be + * sure at least one completed. + */ + if ((p->nvcsw - nvcsw) > 1) + break; + if ((p->nivcsw - nivcsw) > 1) + break; + + cpu_relax(); + } +} + +/* * wait_task_inactive - wait for a thread to unschedule. * * If @match_state is nonzero, it's the @p->state value just checked and --