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Message-ID: <9b1675090904022014t27e7f75ev1ca93cba94737c36@mail.gmail.com>
Date: Thu, 2 Apr 2009 21:14:00 -0600
From: "Trenton D. Adams" <trenton.d.adams@...il.com>
To: David Rees <drees76@...il.com>
Cc: Christian Kujau <lists@...dbynature.de>,
Artem Bityutskiy <Artem.Bityutskiy@...ia.com>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>
Subject: Re: EXT4-ish "fixes" in UBIFS
I'm really sorry, I just realized I hijacked this thread. I'll stop now.
On Thu, Apr 2, 2009 at 9:13 PM, Trenton D. Adams
<trenton.d.adams@...il.com> wrote:
> On Thu, Apr 2, 2009 at 8:58 PM, David Rees <drees76@...il.com> wrote:
>> On Thu, Apr 2, 2009 at 7:28 PM, Trenton D. Adams
>>> That's the odd thing, I was setting them to 2 and 1. I was just
>>> looking at the 2.6.29 code, and it should have made a difference. I
>>> don't know what version of the kernel I was using at the time. And,
>>> I'm not sure if I had the 1M fsync tests in place at the time either,
>>> to be sure about what I was testing. It could be that I wasn't being
>>> very scientific about it at the time. Thanks though, that setting
>>> makes a huge difference.
>>
>> Well, it depends on how much memory you have. Keep in mind that those
>> are percentages - so if you have 2GB RAM, that's the same as setting
>> it to 40MB and 20MB respectively - both are a lot larger than the 1M
>> you were setting the dirty*bytes vm knobs to.
>>
>> I've got a problematic server with 8GB RAM. Even if set both to 1,
>> that's 80MB and the crappy disks I have in it will often only write
>> 10-20MB/s or less due to the seekiness of the workload. That means
>> delays of 5-10 seconds worst case which isn't fun.
>>
>> -Dave
>>
>
> Yeah, I just finished doing the calculation. :P 40M is what I'm
> seeing. Yeah, that sounds like the same as my problem. Even setting
> it to 10M dirty_bytes has a very serious latency problem. I'm glad
> that option was added, because 1M works much better. I'll have to
> change my shell script to dynamically tune on that. Because under
> normal load, I want the 40M+ of queueing. It's just when things get
> really heavy, and stuff starts getting flushed, that this problem
> starts happening.
>
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