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Message-ID: <20090415162344.GI5989@nowhere>
Date:	Wed, 15 Apr 2009 18:23:45 +0200
From:	Frederic Weisbecker <fweisbec@...il.com>
To:	KOSAKI Motohiro <kosaki.motohiro@...fujitsu.com>
Cc:	Zhaolei <zhaolei@...fujitsu.com>,
	Steven Rostedt <rostedt@...dmis.org>,
	Tom Zanussi <tzanussi@...il.com>, Ingo Molnar <mingo@...e.hu>,
	linux-kernel@...r.kernel.org, Oleg Nesterov <oleg@...hat.com>,
	Andrew Morton <akpm@...ux-foundation.org>
Subject: Re: [PATCH v2 5/4] ftrace, workqueuetrace: display work name

On Wed, Apr 15, 2009 at 03:13:17PM +0900, KOSAKI Motohiro wrote:
> Hi
> 
> > Kosaki-san,
> > 
> > Perhaps you misunderstood me, which is easy because my english is
> > evil ;-)
> 
> hehe, my english is poor much than you ;)
> 
> 
> > We have to distinguish event tracing and statistical/histogram tracing
> > here.
> > 
> > Event tracing is about logging the events when they come and store
> > them one by one to output them later. That's what does TRACE_EVENT
> > for instance.
> > 
> > Statistical tracing doesn't store a trace of each event but instead
> > update some numbers after each event: number of events, maximum
> > latency, average, etc...
> 
> Agreed.
> 
> 
> > About event tracing, we want to have something that let us identifying
> > the events individually. For the works it can be either the function
> > embedeed in the work, or the work itself.
> > But do we need both? Since it's rare that a function can be embedeed in
> > more than two works, I guess we only need one of those informations.
> > Which one is the more efficient to identify a work? That can be discussed
> > actually.
> 
> OK. I think function name is enough. I'll drop this patch.
> 
> And also function name has another benefit.
> symbol name is module unload safe. then we don't need to care
> module unloading.
> 
> In the other hand, work_struct variable is often static variable.
> it mean the variable name is often very short.
> 
> 
> > When I talked about per-work tracing, it was in a generic way. What do we
> > use to identify each work individually: either the function or the work
> > name? Both seems accurate for that actually, the fact is that both can
> > be used for per-work tracing.
> > 
> > Actually my previous mails were focused on statistical tracing.
> > 
> > You proposed something that would result in the following final view:
> > 
> > 	workqueue_name:pid	n_inserted n_executed cpu max_latency
> > 
> > And then by looking at the trace file, we can retrieve the work/function
> > that produced this max latency.
> > 
> > While I proposed this another idea:
> > 
> > 	workqueue_name:pid	n_inserted n_executed cpu
> > 
> > 	work1	latency_avg	latency_max
> > 	work2	latency_avg	latency_max
> > 	work3	latency_avg	latency_max
> > 	.....
> > 
> > (We can have it with one file per workqueue).
> > work1 can be either the work name or the function executed though
> > the function is probably the main focus here because it's the
> > real source culprit.
> > But we can also output work_name:func
> > 
> > You see? With such output we see immediately which works are creating the
> > worst latencies.
> > And the event tracing is still very helpful here to have a more
> > fine grained tracing and see the behaviour of some works more precisely.
> > 
> > That's a kind of tracing process we can imagine:
> > 
> > - we start by looking at the statistics and indentify the wicked
> >   works/funcs.
> > - we look at the events on /debug/tracing/trace and, coupling with
> >   some well-chosen filters, we observe the behaviour of a work with
> >   more precision.
> > 
> > 
> > But I'm not opposite to your patch, I think it can be helpful to also
> > have the work name on certain circumstances.
> > But it makes the whole line a bit messy with a lot of informations for
> > those who only need the func name (or only the work name).
> > The best would be to have a runtime option to choose whether we want
> > to display it or not.
> 
> I understand you mean. thanks.
> My conclusion is follow,
> 
> Conclusion:
>  1/4	resend, but remove __entry->work
>  2/4	resend
>  3/4	remake as your suggestion
>  4/4	remake as your suggestion
>  5/4	dropped
> 
> but unfortunately I don't have enough development time. then,
> I and Zhaolei discuss this issue and we agreed Zaholei develop it.
> 
> 
> Thanks!
> 


Ok, thank you!

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