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Message-Id: <20090421150235.F12A.A69D9226@jp.fujitsu.com>
Date:	Tue, 21 Apr 2009 15:35:11 +0900 (JST)
From:	KOSAKI Motohiro <kosaki.motohiro@...fujitsu.com>
To:	Mel Gorman <mel@....ul.ie>
Cc:	kosaki.motohiro@...fujitsu.com,
	Linux Memory Management List <linux-mm@...ck.org>,
	Christoph Lameter <cl@...ux-foundation.org>,
	Nick Piggin <npiggin@...e.de>,
	Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
	Lin Ming <ming.m.lin@...el.com>,
	Zhang Yanmin <yanmin_zhang@...ux.intel.com>,
	Peter Zijlstra <peterz@...radead.org>,
	Pekka Enberg <penberg@...helsinki.fi>,
	Andrew Morton <akpm@...ux-foundation.org>
Subject: Re: [PATCH 05/25] Break up the allocator entry point into fast and slow paths

> The core of the page allocator is one giant function which allocates memory
> on the stack and makes calculations that may not be needed for every
> allocation. This patch breaks up the allocator path into fast and slow
> paths for clarity. Note the slow paths are still inlined but the entry is
> marked unlikely.  If they were not inlined, it actally increases text size
> to generate the as there is only one call site.

hmm..

this patch have few behavior change.
please separate big cleanup patch and behavior patch.

I hope to make this patch non functional change. I'm not sure about these
are your intentional change or not. it cause harder reviewing...


> 
> Signed-off-by: Mel Gorman <mel@....ul.ie>
> Reviewed-by: Christoph Lameter <cl@...ux-foundation.org>
> ---
>  mm/page_alloc.c |  356 ++++++++++++++++++++++++++++++++++---------------------
>  1 files changed, 222 insertions(+), 134 deletions(-)
> 
> diff --git a/mm/page_alloc.c b/mm/page_alloc.c
> index 3bed856..13b4d11 100644
> --- a/mm/page_alloc.c
> +++ b/mm/page_alloc.c
> @@ -1460,47 +1460,172 @@ try_next_zone:
>  	return page;
>  }
>  
> -/*
> - * This is the 'heart' of the zoned buddy allocator.
> - */
> -struct page *
> -__alloc_pages_nodemask(gfp_t gfp_mask, unsigned int order,
> -			struct zonelist *zonelist, nodemask_t *nodemask)
> +static inline int
> +should_alloc_retry(gfp_t gfp_mask, unsigned int order,
> +				unsigned long pages_reclaimed)
>  {
> -	const gfp_t wait = gfp_mask & __GFP_WAIT;
> -	enum zone_type high_zoneidx = gfp_zone(gfp_mask);
> -	struct zoneref *z;
> -	struct zone *zone;
> -	struct page *page;
> -	struct reclaim_state reclaim_state;
> -	struct task_struct *p = current;
> -	int do_retry;
> -	int alloc_flags;
> -	unsigned long did_some_progress;
> -	unsigned long pages_reclaimed = 0;
> +	/* Do not loop if specifically requested */
> +	if (gfp_mask & __GFP_NORETRY)
> +		return 0;
>  
> -	lockdep_trace_alloc(gfp_mask);
> +	/*
> +	 * In this implementation, order <= PAGE_ALLOC_COSTLY_ORDER
> +	 * means __GFP_NOFAIL, but that may not be true in other
> +	 * implementations.
> +	 */
> +	if (order <= PAGE_ALLOC_COSTLY_ORDER)
> +		return 1;
> +
> +	/*
> +	 * For order > PAGE_ALLOC_COSTLY_ORDER, if __GFP_REPEAT is
> +	 * specified, then we retry until we no longer reclaim any pages
> +	 * (above), or we've reclaimed an order of pages at least as
> +	 * large as the allocation's order. In both cases, if the
> +	 * allocation still fails, we stop retrying.
> +	 */
> +	if (gfp_mask & __GFP_REPEAT && pages_reclaimed < (1 << order))
> +		return 1;
>  
> -	might_sleep_if(wait);
> +	/*
> +	 * Don't let big-order allocations loop unless the caller
> +	 * explicitly requests that.
> +	 */
> +	if (gfp_mask & __GFP_NOFAIL)
> +		return 1;
>  
> -	if (should_fail_alloc_page(gfp_mask, order))
> -		return NULL;
> +	return 0;
> +}
>  
> -	/* the list of zones suitable for gfp_mask */
> -	z = zonelist->_zonerefs;
> -	if (unlikely(!z->zone)) {
> -		/*
> -		 * Happens if we have an empty zonelist as a result of
> -		 * GFP_THISNODE being used on a memoryless node
> -		 */
> +static inline struct page *
> +__alloc_pages_may_oom(gfp_t gfp_mask, unsigned int order,
> +	struct zonelist *zonelist, enum zone_type high_zoneidx,
> +	nodemask_t *nodemask)
> +{
> +	struct page *page;
> +
> +	/* Acquire the OOM killer lock for the zones in zonelist */
> +	if (!try_set_zone_oom(zonelist, gfp_mask)) {
> +		schedule_timeout_uninterruptible(1);
>  		return NULL;
>  	}
>  
> -restart:
> -	page = get_page_from_freelist(gfp_mask|__GFP_HARDWALL, nodemask, order,
> -			zonelist, high_zoneidx, ALLOC_WMARK_LOW|ALLOC_CPUSET);
> +	/*
> +	 * Go through the zonelist yet one more time, keep very high watermark
> +	 * here, this is only to catch a parallel oom killing, we must fail if
> +	 * we're still under heavy pressure.
> +	 */
> +	page = get_page_from_freelist(gfp_mask|__GFP_HARDWALL, nodemask,
> +		order, zonelist, high_zoneidx,
> +		ALLOC_WMARK_HIGH|ALLOC_CPUSET);
>  	if (page)
> -		goto got_pg;
> +		goto out;
> +
> +	/* The OOM killer will not help higher order allocs */
> +	if (order > PAGE_ALLOC_COSTLY_ORDER)
> +		goto out;
> +
> +	/* Exhausted what can be done so it's blamo time */
> +	out_of_memory(zonelist, gfp_mask, order);
> +
> +out:
> +	clear_zonelist_oom(zonelist, gfp_mask);
> +	return page;
> +}
> +
> +/* The really slow allocator path where we enter direct reclaim */
> +static inline struct page *
> +__alloc_pages_direct_reclaim(gfp_t gfp_mask, unsigned int order,
> +	struct zonelist *zonelist, enum zone_type high_zoneidx,
> +	nodemask_t *nodemask, int alloc_flags, unsigned long *did_some_progress)
> +{
> +	struct page *page = NULL;
> +	struct reclaim_state reclaim_state;
> +	struct task_struct *p = current;
> +
> +	cond_resched();
> +
> +	/* We now go into synchronous reclaim */
> +	cpuset_memory_pressure_bump();
> +
> +	/*
> +	 * The task's cpuset might have expanded its set of allowable nodes
> +	 */
> +	p->flags |= PF_MEMALLOC;
> +	lockdep_set_current_reclaim_state(gfp_mask);
> +	reclaim_state.reclaimed_slab = 0;
> +	p->reclaim_state = &reclaim_state;
> +
> +	*did_some_progress = try_to_free_pages(zonelist, order, gfp_mask, nodemask);
> +
> +	p->reclaim_state = NULL;
> +	lockdep_clear_current_reclaim_state();
> +	p->flags &= ~PF_MEMALLOC;
> +
> +	cond_resched();
> +
> +	if (order != 0)
> +		drain_all_pages();
> +
> +	if (likely(*did_some_progress))
> +		page = get_page_from_freelist(gfp_mask, nodemask, order,
> +					zonelist, high_zoneidx, alloc_flags);
> +	return page;
> +}
> +
> +static inline int
> +is_allocation_high_priority(struct task_struct *p, gfp_t gfp_mask)
> +{
> +	if (((p->flags & PF_MEMALLOC) || unlikely(test_thread_flag(TIF_MEMDIE)))
> +			&& !in_interrupt())
> +		if (!(gfp_mask & __GFP_NOMEMALLOC))
> +			return 1;
> +	return 0;
> +}
> +
> +/*
> + * This is called in the allocator slow-path if the allocation request is of
> + * sufficient urgency to ignore watermarks and take other desperate measures
> + */
> +static inline struct page *
> +__alloc_pages_high_priority(gfp_t gfp_mask, unsigned int order,
> +	struct zonelist *zonelist, enum zone_type high_zoneidx,
> +	nodemask_t *nodemask)
> +{
> +	struct page *page;
> +
> +	do {
> +		page = get_page_from_freelist(gfp_mask, nodemask, order,
> +			zonelist, high_zoneidx, ALLOC_NO_WATERMARKS);
> +
> +		if (!page && gfp_mask & __GFP_NOFAIL)
> +			congestion_wait(WRITE, HZ/50);
> +	} while (!page && (gfp_mask & __GFP_NOFAIL));
> +
> +	return page;
> +}
> +
> +static inline
> +void wake_all_kswapd(unsigned int order, struct zonelist *zonelist,
> +						enum zone_type high_zoneidx)
> +{
> +	struct zoneref *z;
> +	struct zone *zone;
> +
> +	for_each_zone_zonelist(zone, z, zonelist, high_zoneidx)
> +		wakeup_kswapd(zone, order);
> +}
> +
> +static inline struct page *
> +__alloc_pages_slowpath(gfp_t gfp_mask, unsigned int order,
> +	struct zonelist *zonelist, enum zone_type high_zoneidx,
> +	nodemask_t *nodemask)
> +{
> +	const gfp_t wait = gfp_mask & __GFP_WAIT;
> +	struct page *page = NULL;
> +	int alloc_flags;
> +	unsigned long pages_reclaimed = 0;
> +	unsigned long did_some_progress;
> +	struct task_struct *p = current;
>  
>  	/*
>  	 * GFP_THISNODE (meaning __GFP_THISNODE, __GFP_NORETRY and
> @@ -1513,8 +1638,7 @@ restart:
>  	if (NUMA_BUILD && (gfp_mask & GFP_THISNODE) == GFP_THISNODE)
>  		goto nopage;
>  
> -	for_each_zone_zonelist(zone, z, zonelist, high_zoneidx)
> -		wakeup_kswapd(zone, order);
> +	wake_all_kswapd(order, zonelist, high_zoneidx);
>  
>  	/*
>  	 * OK, we're below the kswapd watermark and have kicked background
> @@ -1534,6 +1658,7 @@ restart:
>  	if (wait)
>  		alloc_flags |= ALLOC_CPUSET;
>  
> +restart:
>  	/*
>  	 * Go through the zonelist again. Let __GFP_HIGH and allocations
>  	 * coming from realtime tasks go deeper into reserves.
> @@ -1547,119 +1672,47 @@ restart:
>  	if (page)
>  		goto got_pg;
>  
> -	/* This allocation should allow future memory freeing. */
> -
> -rebalance:
> -	if (((p->flags & PF_MEMALLOC) || unlikely(test_thread_flag(TIF_MEMDIE)))
> -			&& !in_interrupt()) {
> -		if (!(gfp_mask & __GFP_NOMEMALLOC)) {
> -nofail_alloc:
> -			/* go through the zonelist yet again, ignoring mins */
> -			page = get_page_from_freelist(gfp_mask, nodemask, order,
> -				zonelist, high_zoneidx, ALLOC_NO_WATERMARKS);
> -			if (page)
> -				goto got_pg;
> -			if (gfp_mask & __GFP_NOFAIL) {
> -				congestion_wait(WRITE, HZ/50);
> -				goto nofail_alloc;
> -			}
> -		}
> -		goto nopage;
> -	}
> +	/* Allocate without watermarks if the context allows */
> +	if (is_allocation_high_priority(p, gfp_mask))
> +		page = __alloc_pages_high_priority(gfp_mask, order,
> +			zonelist, high_zoneidx, nodemask);
> +	if (page)
> +		goto got_pg;
>  
>  	/* Atomic allocations - we can't balance anything */
>  	if (!wait)
>  		goto nopage;
>  

old code is below.
if PF_MEMALLOC and !in_interrupt() and __GFP_NOMEMALLOC case,
old code jump to nopage, your one call reclaim.

I think, if the task have PF_MEMALLOC, it shouldn't call reclaim.
if not, endless reclaim recursion happend.

--------------------------------------------------------------------
rebalance:
        if (((p->flags & PF_MEMALLOC) || unlikely(test_thread_flag(TIF_MEMDIE)))
                        && !in_interrupt()) {
                if (!(gfp_mask & __GFP_NOMEMALLOC)) {
nofail_alloc:
                        /* go through the zonelist yet again, ignoring mins */
                        page = get_page_from_freelist(gfp_mask, nodemask, order,
                                zonelist, high_zoneidx, ALLOC_NO_WATERMARKS);
                        if (page)
                                goto got_pg;
                        if (gfp_mask & __GFP_NOFAIL) {
                                congestion_wait(WRITE, HZ/50);
                                goto nofail_alloc;
                        }
                }
                goto nopage;
        }
--------------------------------------------------------------------




>  
>  	/* Atomic allocations - we can't balance anything */
>  	if (!wait)
>  		goto nopage;
>  
> -	cond_resched();
> -
> -	/* We now go into synchronous reclaim */
> -	cpuset_memory_pressure_bump();
> -
> -	p->flags |= PF_MEMALLOC;
> -
> -	lockdep_set_current_reclaim_state(gfp_mask);
> -	reclaim_state.reclaimed_slab = 0;
> -	p->reclaim_state = &reclaim_state;
> -
> -	did_some_progress = try_to_free_pages(zonelist, order,
> -						gfp_mask, nodemask);
> -
> -	p->reclaim_state = NULL;
> -	lockdep_clear_current_reclaim_state();
> -	p->flags &= ~PF_MEMALLOC;
> -
> -	cond_resched();
> +	/* Try direct reclaim and then allocating */
> +	page = __alloc_pages_direct_reclaim(gfp_mask, order,
> +					zonelist, high_zoneidx,
> +					nodemask,
> +					alloc_flags, &did_some_progress);
> +	if (page)
> +		goto got_pg;
>  
> -	if (order != 0)
> -		drain_all_pages();
> +	/*
> +	 * If we failed to make any progress reclaiming, then we are
> +	 * running out of options and have to consider going OOM
> +	 */
> +	if (!did_some_progress) {
> +		if ((gfp_mask & __GFP_FS) && !(gfp_mask & __GFP_NORETRY)) {
> +			page = __alloc_pages_may_oom(gfp_mask, order,
> +					zonelist, high_zoneidx,
> +					nodemask);
> +			if (page)
> +				goto got_pg;

the old code here.

------------------------------------------------------------------------
        } else if ((gfp_mask & __GFP_FS) && !(gfp_mask & __GFP_NORETRY)) {
                if (!try_set_zone_oom(zonelist, gfp_mask)) {
                        schedule_timeout_uninterruptible(1);
                        goto restart;
                }

                /*
                 * Go through the zonelist yet one more time, keep
                 * very high watermark here, this is only to catch
                 * a parallel oom killing, we must fail if we're still
                 * under heavy pressure.
                 */
                page = get_page_from_freelist(gfp_mask|__GFP_HARDWALL, nodemask,
                        order, zonelist, high_zoneidx,
                        ALLOC_WMARK_HIGH|ALLOC_CPUSET);
                if (page) {
                        clear_zonelist_oom(zonelist, gfp_mask);
                        goto got_pg;
                }

                /* The OOM killer will not help higher order allocs so fail */
                if (order > PAGE_ALLOC_COSTLY_ORDER) {
                        clear_zonelist_oom(zonelist, gfp_mask);
                        goto nopage;
                }

                out_of_memory(zonelist, gfp_mask, order);
                clear_zonelist_oom(zonelist, gfp_mask);
                goto restart;
        }
------------------------------------------------------------------------

if get_page_from_freelist() return NULL and order > PAGE_ALLOC_COSTLY_ORDER,
old code jump to nopage, your one jump to restart.




> -	if (likely(did_some_progress)) {
> -		page = get_page_from_freelist(gfp_mask, nodemask, order,
> -					zonelist, high_zoneidx, alloc_flags);
> -		if (page)
> -			goto got_pg;
> -	} else if ((gfp_mask & __GFP_FS) && !(gfp_mask & __GFP_NORETRY)) {
> -		if (!try_set_zone_oom(zonelist, gfp_mask)) {
> -			schedule_timeout_uninterruptible(1);
>  			goto restart;
>  		}
> -
> -		/*
> -		 * Go through the zonelist yet one more time, keep
> -		 * very high watermark here, this is only to catch
> -		 * a parallel oom killing, we must fail if we're still
> -		 * under heavy pressure.
> -		 */
> -		page = get_page_from_freelist(gfp_mask|__GFP_HARDWALL, nodemask,
> -			order, zonelist, high_zoneidx,
> -			ALLOC_WMARK_HIGH|ALLOC_CPUSET);
> -		if (page) {
> -			clear_zonelist_oom(zonelist, gfp_mask);
> -			goto got_pg;
> -		}
> -
> -		/* The OOM killer will not help higher order allocs so fail */
> -		if (order > PAGE_ALLOC_COSTLY_ORDER) {
> -			clear_zonelist_oom(zonelist, gfp_mask);
> -			goto nopage;
> -		}
> -
> -		out_of_memory(zonelist, gfp_mask, order);
> -		clear_zonelist_oom(zonelist, gfp_mask);
> -		goto restart;
>  	}
>  
> -	/*
> -	 * Don't let big-order allocations loop unless the caller explicitly
> -	 * requests that.  Wait for some write requests to complete then retry.
> -	 *
> -	 * In this implementation, order <= PAGE_ALLOC_COSTLY_ORDER
> -	 * means __GFP_NOFAIL, but that may not be true in other
> -	 * implementations.
> -	 *
> -	 * For order > PAGE_ALLOC_COSTLY_ORDER, if __GFP_REPEAT is
> -	 * specified, then we retry until we no longer reclaim any pages
> -	 * (above), or we've reclaimed an order of pages at least as
> -	 * large as the allocation's order. In both cases, if the
> -	 * allocation still fails, we stop retrying.
> -	 */
> +	/* Check if we should retry the allocation */
>  	pages_reclaimed += did_some_progress;
> -	do_retry = 0;
> -	if (!(gfp_mask & __GFP_NORETRY)) {
> -		if (order <= PAGE_ALLOC_COSTLY_ORDER) {
> -			do_retry = 1;
> -		} else {
> -			if (gfp_mask & __GFP_REPEAT &&
> -				pages_reclaimed < (1 << order))
> -					do_retry = 1;
> -		}
> -		if (gfp_mask & __GFP_NOFAIL)
> -			do_retry = 1;
> -	}
> -	if (do_retry) {
> +	if (should_alloc_retry(gfp_mask, order, pages_reclaimed)) {
> +		/* Wait for some write requests to complete then retry */
>  		congestion_wait(WRITE, HZ/50);
> -		goto rebalance;
> +		goto restart;

this change rebalance to restart.



>  	}
>  
>  nopage:
> @@ -1672,6 +1725,41 @@ nopage:
>  	}
>  got_pg:
>  	return page;
> +
> +}
> +
> +/*
> + * This is the 'heart' of the zoned buddy allocator.
> + */
> +struct page *
> +__alloc_pages_nodemask(gfp_t gfp_mask, unsigned int order,
> +			struct zonelist *zonelist, nodemask_t *nodemask)
> +{
> +	enum zone_type high_zoneidx = gfp_zone(gfp_mask);
> +	struct page *page;
> +
> +	lockdep_trace_alloc(gfp_mask);
> +
> +	might_sleep_if(gfp_mask & __GFP_WAIT);
> +
> +	if (should_fail_alloc_page(gfp_mask, order))
> +		return NULL;
> +
> +	/*
> +	 * Check the zones suitable for the gfp_mask contain at least one
> +	 * valid zone. It's possible to have an empty zonelist as a result
> +	 * of GFP_THISNODE and a memoryless node
> +	 */
> +	if (unlikely(!zonelist->_zonerefs->zone))
> +		return NULL;
> +
> +	page = get_page_from_freelist(gfp_mask|__GFP_HARDWALL, nodemask, order,
> +			zonelist, high_zoneidx, ALLOC_WMARK_LOW|ALLOC_CPUSET);
> +	if (unlikely(!page))
> +		page = __alloc_pages_slowpath(gfp_mask, order,
> +				zonelist, high_zoneidx, nodemask);
> +
> +	return page;
>  }
>  EXPORT_SYMBOL(__alloc_pages_nodemask);
>  
> -- 
> 1.5.6.5
> 



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